Video Games and Violent Children Brittany Hern 02/02/2011 Critical Thinking and Composition Home video games‚ an industry worth $11 billion domestically that is now 30 years old‚ continues to be thrown into legal and moral debates regarding what age is deemed appropriate to participate. Video games‚ especially those deemed to be violent or rated “mature‚” are at the center of the controversy. There are two sides to this debate. Video game companies and their supporters
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Zip954-449-5765 | David VeraN012505756361 NW 173 St.Miami‚ FL 33015305-984-6545 | | Submitted by: Date of Submission: September 6‚ 2011 Title of Assignment: Integrating Values - The Legality‚ Morality‚ and Social Responsibility of the Violent Video Games Industry. CERTIFICATION OF AUTHORSHIP: I certify that I am the author of this paper and that any assistance I received in its preparation is fully acknowledge and disclosed in the paper. I have also cited any sources from which I used data‚ ideas
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to have an enlightened gaming experience and thoroughly enjoy the games they play. Through this idealism‚ they may mildly suggest to console gamers that they should consider obtaining a gaming computer instead of a console that is restricted to its base components. In the online article‚ What’s the Glorious PC Gaming Race?‚ it is declared that “A PC can always be updated with the latest and greatest hardware‚ but that is not the case with a console‚ where you’re lucky if you can just get reasonable
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Effects of Video Games on Youth Technology has been evolving since the days of the cavemen and has become an integral component of our everyday life. Technology has been integrated in education‚ media‚ the workplace‚ and our world runs around the evolution and ever developing fast pace of technology. Modern technology especially effects the youth of today’s day and age‚ because they have grown up with extremely advanced technology and are completely engrossed by it. The primary concern people
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(2025) Video Game Violence: The Indoctrination of Aggressive Behavior and Gun Violence in American Youth This communications study will analyze the affect of violent video games in the indoctrination of aggressive behavior in youth populations. The social context of video game usage defines the underlying affect of “first person shooter” (FPS) games as a gateway to violent behavior. These video games define a violent culture of militarism‚ mayhem‚ and death that is perpetuated in this type of popular
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EFFECTS OF VIOLENT VIDEO GAMES A meta-analytic review of the video-game research literature reveals that violent video games increase aggressive behavior in children and young adults. Experimental and non-experimental studies with males and females in laboratory and field settings support this conclusion. Analyses also reveal that exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings. Playing violent video games also decrease pro-social behavior
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Research Quotes “Game developers must balance an implicit notion of fun with the educational merit of a video game. In most commercial examples‚ disciplinary content is secondary to enjoyment and pleasure. In most educational examples‚ fun and engagement is a byproduct of the context. Developers face the daunting task of maximizing the technological elements of video games alongside the educational affordances. Further‚ they must accomplish this without losing the intangible element of fun…educators
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EFFECTS OF VIOLENT VIDEO GAMES ON AGGRESSIVE BEHAVIOR‚ AGGRESSIVE COGNITION‚ AGGRESSIVE AFFECT‚ PHYSIOLOGICAL AROUSAL‚ AND PROSOCIAL BEHAVIOR: A Meta-Analytic Review of the Scientific Literature By Craig A. Anderson and Brad J. Bushman Iowa State University Research on exposure to television and movie violence suggests that playing violent video games will increase aggressive behavior. A metaanalytic review of the video-game research literature reveals that violent video games increase aggressive
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Positive Effects of Violent Video Games Contrary to popular belief‚ violent video game actually has a lot of positive effects. According to studies done about the relationship of violent of video games and violent crime‚ this form of popular media has reduced the amount of violent crime. As stated in the journal written by Benjamin Engelslatter‚ “... video game play is generally associated with reductions in the violent nature of the crimes commited.” (Engelslatter). Also‚ based on information
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There is no denial that Video Games play a big role in modern society. It is a fun and enjoyable activities which millions of people practice every day. The gaming industry is one of the fastest industry in the last decade and the attraction of video games toward the public is growing more and more powerful. According to Gartner‚ an economic research term‚ global video game sales reached $111.1 billion in 2015. In 2013‚ computer and video game companies posted strong overall sales in the United
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