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    V GE4102 Video Game: History‚ Industry‚ Society and Creative Group Project: Instructor: Dick Thung Group members: Wong King Shan 51827746 Kwok Ho Yin 51824559 Chan Kin Wa 51836509 Hui Hon Sum 51823145 Chau Yau Chi 51492837 Choi Hoi Yu 51807840 1. Introduction of the game This is a role-playing game while role-playing game (RPG and sometimes roleplaying game) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting

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    Wing Hung Fung (211-784-493) Video Games Leading to more Violence? In this day and age‚ technology most certainly has become an integral part of our life. Modern day technology has undoubtedly made our daily lives much more efficient while bringing us more convenience and flexibility along the way. The evolution of technology has also changed the way we socialize‚ entertain ourselves‚ and now quite possibly the way we behave. The existence of video games began approximately 65 years ago. What

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    computer game composing of two to ten or twelve players where you can choose from over ninety unique characters you can play on. It requires focus‚ strategy‚ quick hands and quick thinking when you are in difficult situations. The objective of the scenario is to destroy the opponents’ "Ancient". The two teams’ ancients are heavily guarded structures at opposing corners of the map. The game is popular in many parts of the world; in the Philippines and Thailand‚ it is played as much as the game Counter-strike

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    They play the computer games for all the time and neglect their study in school.It will cause that computer games can never live apart from them‚ so I agree that playing computer games is a waste of time. First of all‚ playing computer games will waste plenty of time.Time is very precious to us today. We should be concentrate and pay more attention to our studies rather than wasting time playing the computer games. If we spend too much of time focus in the computer games‚ of course‚we can’t get

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    Violent Video Games Cause Behavioral Problems Fifty years ago‚ video games were just a mere fantasy. They were just simple concepts that some intelligent people worked hard on and gifted to the world. Now‚ these games have been held responsible for school shootings‚ for increases in bullying‚ and for violence towards women. Technology around the world is continuously advancing‚ including video games. Over time‚ they have become increasingly more interactive and influential. Destructive video games

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    him -The only way you can kill a hero is by treachery In his last words‚ he says that he has -he gives a justification of his life and sum up what his position is -he is saying I HAVE FULFILLED MY DUTIES (MUCH LIKE BEOWULF IT DOESN’T QUITE WORK OUT LIKE HE HAS SAID IT WILL) -HE IS MORE LAW-ABIDING THAN GRETTIR -HE WAS MORE IN-TUNE AND APART OF SOCIETY THAN GRETTIR -HE’S MORE LIKE BEOWULF (GRETTIR IS THE OUTLIER) -HE GOES A LOT OF GOOD THINGS‚ BUT HE DID COMMIT BAD DEEDS HE BETRAYED

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    from fallacies. While many parents wish there was an all or nothing answer to the question of if games help or hinder their child’s development‚ this topic is far too complex. Infact‚ many studies either hold inconclusive or contradictory results. However‚ as we move further into 21st century changing‚ there has been a shift in findings. Many studies now refute the idea that videogames cause violence or‚ if the results support it‚ they are still weary to confirm them as 100% accurate. There are

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    Work Cited Sample

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    Studying Overseas is good for you Wade‚ Betsy. “Practical Traveler; Study Abroad. How. Where. (Travel Desk)” The New York Times 19 March 1995:3. Opposing Viewpoints Resource Center. Gale. Penfield High School. 23 March 2009 http://find.galgroup.com/ovrc/infomark.do?&contentSet=IAC-Documents&type=retrieve&tadID=T004&prodid=OVRC&docid=A155489411&source=gale&srcprod=OVRC&UserGroupName=nysl_ro_phs&version=1.0 “Nursing Students will study Abroad” Post-Bulletin (Rochester MN) 28 February 2009: 2 Custom

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    world thinks of video games we think of violence. The reason for that is because of the feud between people about video game violence leading to real-world violence. There are many sources that say they figured it out‚ but there hasn’t been a conclusive ending to this argument. I claim video games don’t cause the player to create violence in real life because violent games may have helped the crime rate decrease‚ there is no evidence that suggests that videogames are connected to violence‚ and if they

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    Violence in Video Games and how it affects the Behavior of Children and Teenagers Generally violent video games are given a bad reputation. Usually many of the video games containing significant amounts of violence are designed for mature audiences; however their popularity among teenagers and children is always on the rise. Video games have become insanely violent and graphic glorifying violence more than any movie and subject. Americans of all ages‚ including impressionable teenagers and children

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