The Effects of Violent Video Games on Adolescents Kacy Romero University of Louisiana at Lafayette Abstract In this paper‚ the effects that violent video games have on adolescents will be discussed. Mentioned throughout this paper will be results from specific studies that both support and oppose the theory that violent video games increase aggression in adolescents. The theory that violent video games do encourage aggression will be the main focus‚ specifically supported the study conducted
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Many scientists and psychologists find that video games can actually have many benefits: The main one is making kids smart. Video games may actually teach kids high-level thinking skills that they will need in the future (“University of Wisconsin psychologist”). "Video games change your brain‚" according to University of Wisconsin psychologist C. Shawn Green. That’s mean playing video games change the brain’s physical structure the same way as do learning to read‚ playing the piano‚ or navigating
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The Desensitized Youth With the advent of video games‚ the world’s thirst for reality in the violent gaming realm has increased. In the alter-reality children have become desensitized and obsessed with violence. As each game becomes more bona fide and tolerable children cannot disconnect fact from fiction. Today’s video games have become an ever-rushing stream of death and gore; they have become a part of our culture‚ and have caused the modern young person to become more aggressive and
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What is it about video games that interest you. The video game world has often been a form of escapism for me from a young age. I often seem to stick to fantasy games that allow me to entertain myself in another make believe world where there are challenges to complete and an alternative dimension to let my mind go free from the common day to day stresses of school and university life. I much prefer escaping in a world and creating a new personality online where there are no boundaries on what I
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Regulating Violent Video Games Introduction: I. A. Whose place is it to deal with the problem? 1. Parent should censor their children. 2. Why parents should censor children. 3. The possible result if our children are not censored. II. A. Should the Government regulate violent video games? 1. What would happen if the government regulates video games? 2. Why I am against the government’s involvement in regulating video games. 3. Regulating ourselves. Conclusion/Closing:
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Rhetorical Analysis Essay According to the article “Shooting in the Dark” author‚ Benedict Carey‚ states that studies today on violent video games show no concrete evidence on actually long term negative effects on gamers. Mr. Carey is not a researcher or scientist but is a veteran writer of neuroscience‚ neurology‚ and psychology. Throughout this article he gives factual evidence and quotes from scholarly sources such as doctors and researchers in the fields of behavior and psychology. The author
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many grossly popular video games today‚ and they have one main thing in common: violence. Whether one is shooting down Nazi soldiers on the beaches of Normandy or sawing apart Locust drones on the planet Sera with his or her lancer‚ one is engaging in extremely violent video-game action‚ and probably having a lot of fun doing so. With the rapid growth of intensely violent games‚ parents and politicians across the nation have begun to protest against violence in video games and have even gone as
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daily basis‚ video games came to be one of the most‚ if not the most‚ favorable pastime. Just like music and art‚ video games also have different types and genres. They can also be a combination of multiple genres. Some of the notable genres are casual games‚ horror games‚ role-playing games‚ and online strategy games. Different genres appeal to different types of people‚ which in turn gives rise to the diversity in the gaming community. Apart from being a medium of enjoyment‚ video games can also give
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English 102 29 October 2014 Do video games cause violence? For many years‚ children would go out and play in the yard‚ ride bikes‚ or play soccer for fun. All of that has changed since the evolution of technology. In today’s society‚ kids of all ages are no longer playing outside or with their friends. Instead‚ they are locked up in the house all day playing video games. Why is this bad? Video games are neither built to help heighten the learning skills of kids‚ nor are they designed to impact
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1 in 12 Teens Addicted to Video Games By PSYCH CENTRAL NEWS EDITOR Reviewed by John M. Grohol‚ Psy.D. on April 20‚ 2009 A new nationwide survey suggests that approximately 1 in 12 teens show signs of behavioral addiction to video games. Teens who answered the survey admitted to skimping on chores and homework‚ lying about how much they play‚ showing poor performance on tests of homework‚ and struggling to to cut back on video game playing without success. The survey was conducted nationwide
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