"Video games censorships" Essays and Research Papers

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    Violent Video Game Debate

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    Violent Video Game Debate: Position: Against Hook: A lot of people in this room alone have probably at least once played a violent video game or at least have seen someone play a game that is violent. Games such as Call of Duty‚ Halo‚ or Gears of War. Heck I own all three of those games‚ but that’s beside the point. What good can come out of playing games where you repetitively kill others and see some ridiculous gory images? Honestly what good can come out of this when developing minds are playing

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    Johnson Professor Harrison Composition II 2 October 2012 Effect of Video Games on Kids Growing up‚ playing outside was what I did for fun. Whether it was riding my bike‚ playing with friends‚ or swimming‚ I was outside for hours at a time every day. Today‚ kids have access to things like Xboxes‚ Playstations‚ and Nintendo DS. In a study conducted by Gentile‚ Lynch‚ Linder & Walsh (2004) "adolescent girls played video games for an average of 5 hours a week‚ whereas boys averaged 13 hours a week

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    Video Games 1 Sean Preci 1/17/13 9:25 AM Comment [1]: the words Running Head need to appear in the header Video Game Persuasive Cecilia Ramirez COMM/215 Jan 11‚ 2013 Sean Preci Video Games Video Games Effects 2 In 1972‚ the Surgeon General issued the following warning on violent TV programs: "It is clear to me that the causal relationship between televised violence and antisocial behavior is sufficient to warrant appropriate and immediate remedial action…there comes a time when

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    Carrion‚ Elder The Pros And Cons Of Video Games Video games are a controversial topic because of people´s perspective and may cause discrepancies on how they impact gamers day-to-day‚ and the influence they have on their live styles. However‚ video games dramatically alter the lives of gamers in many different ways‚ such as increasing their levels of concentration‚ development of inductive reasoning and hypothesis testing and the tendency to execute in impetuous course. First of

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    World Apocalypse In today’s world‚ almost 50 hours a week are spent on video games by children of all ages (Oskin‚ LiveScience). Video gaming is so popular today‚ that im almost completely sure that every kid in America knows what a video game is. Video gaming is a multibillion-dollar industry bringing in more money than movies and DVD’s (aacap.org‚2011). While some games have educational content‚ many of the popular games emphasize negative themes and promote the killing of people or animals‚ the

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    P. Stephen Calcutt 9 October 2012 E-Portfolio Video Game-Playing is Unhealthy for Teenagers Effects of Violent Video games The amount of time invested in various media by adolescents rises every year due to the increasing technology advancements. In fact‚ between 2004 and 2009 the amount of time an 8- to 18 year old spent with media increased by 1 hour and 17 minutes a day‚ resulting in 7 hours and 38 minutes per day in 2009 (Reinburg‚ 2010). This amount of time is mind-blowing when added

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    Video Game Literature Review Violent video games are said to have a negative effect on those who play them‚ but there is also the debate that violent video games help those who play them rather than hurt them. There is a rating system that separates games into groups from games for everyone all the way to games that can only be bought if you ’re eighteen and older. The main questions with this rating system seem to be‚ "Where do we draw the line‚" and "Who draws the line?" All to often younger

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    Video Games: Good or Bad?

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    Video games! Good or bad - video games are games you can play on electronic screens such as computers‚ TVs and even portable devices like iPods and cell phones. Many of you are already aware that games were made for bored people to pass the time. You might have noticed that a lot of games include shooting‚ fighting‚ racist or themes and plots. Video games have become extremely popular in recent years. They are played all over the world not only in homes‚ workplaces‚ and clubs‚ but even schools

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    Greg Toppo Video Games

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    Sherry Nguyen February 16‚ 2016 NHV A07 Abstract Paper #1 Greg Toppo: Do Video Games Inspire Violent Behavior? The idea that there is a connection between violent media and the behavior of those that are exposed to it has been going on for centuries and continues to this day. Experiments have been done to try to prove that violent actions portrayed in media do correlate with violent behaviors in children who have observed it. After many violent acts such as the Columbine High School shooting and

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    Video Game Violence Essay

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    (2025) Video Game Violence: The Indoctrination of Aggressive Behavior and Gun Violence in American Youth This communications study will analyze the affect of violent video games in the indoctrination of aggressive behavior in youth populations. The social context of video game usage defines the underlying affect of “first person shooter” (FPS) games as a gateway to violent behavior. These video games define a violent culture of militarism‚ mayhem‚ and death that is perpetuated in this type of popular

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