MCOM220-14A Assignment: 1 Do Video Games Cause Violence? Introduction: Video games and violence in the media for the past twenty years (specifically America) have always put video games as the scapegoat to blame whenever a series of tragic homicides occur. This topic is particularly of interest to me because I have journeyed through the evolution of gaming and witnessed the evolution of technology; some of the claims made in past research
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Pablo Rodriguez Mrs. Wright English 102 Section 33 7 October 2014 Final Draft The Blame Game Why did our forefathers come to America? Why did they risk hopping on a boat‚ not knowing if they would survive the voyage? What could possibly be so important to them‚ that they jeopardized seeing their loved ones left behind again? The answer is freedom. Land of the free‚ home of the brave. However‚ each day the involvement of the government‚ media and other people escalates in trying to make sweeping
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research shows that violent video game exposure increases aggressive thoughts‚ angry feelings‚physiological arousal‚ aggressive behaviors‚ and decreases helpful behaviors (Carnagey). Television and video game violence looked at by many parents and companies around the world and also this has been a debate ever since gaming and television started on whether crime is committed from games and television. This topic is controversial because the adults that like video games and television argue that there
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consists of 2 females and 1 male. Central Idea: Video game violence and children. Specific Purpose: To inform my audience about videogame violence and children and to persuade parents to become more knowledgeable about game violence. Introduction: I. Attention-getter A. As parents we protect our children from watching all types of media from T.V‚ DVDs‚ and the internet. In today’s culture the media today displays tons of violence‚ sex‚ and profane language that we don’t want our children
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Video Games: Beneficial or Cause Violence Do modern video games contribute to the increasing level of Violence that is all around us? Can we really attribute the shootings and bombings we see on the news to the increased violence and realism in video games ? These are the questions reporters should be asking. Instead the first question out of their mouths if the suspect is an adolescent will most certainly be ’ Was he addicted to playing violent video games ?’ If
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English 102 29 October 2014 Do video games cause violence? For many years‚ children would go out and play in the yard‚ ride bikes‚ or play soccer for fun. All of that has changed since the evolution of technology. In today’s society‚ kids of all ages are no longer playing outside or with their friends. Instead‚ they are locked up in the house all day playing video games. Why is this bad? Video games are neither built to help heighten the learning skills of kids‚ nor are they designed to impact
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Violence There’s too much of it‚ but where does teen violence come from? Some studies say movies‚ other say TV shows‚ but most of them say video-games. When a dad or a mom sees the news and they says that the killer played violent video-games‚ they just take of shooting games for a week and then they forget about it. If parents are just going to do that what is the difference? "There’s an association‚ but it’s not a very robust one." says Katherine Newman author of books about the
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Violence can be defined in many ways but the most common and basic of these is commiting a harmful act to someone or something. When you typically think of violence‚ you probably think of the popular crimes that make the news like murder‚ rape‚ school shootings‚ bombings‚ suicide‚ and more things along those lines. However‚ technically by definition‚ bullying and other similar things could fit in among this definition‚ too. Just like the definition of violence has an open ended controversy‚ this
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Video Games: Are they a Cause of Violence and Aggression? 1. Statistic – “In spite of the violence‚ the violent video games are also the more popular games on the market” (Paragraph 2) Anecdote – “On April 20‚ 1999‚ Eric Harris and Dylan Klebold launched an assault on Columbine High School in Littleton‚ Colorado‚ murdering 13 and wounding 23 before turning the guns on themselves. Although nothing is for certain as to why these boys did what they did‚ we do know that Harris and Klebold both
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manipulate their audiences through a variety of techniques‚ to make them believe a representation of reality as opposed to the true fact. This is evident in the current affairs story "Video Game Violence" and the standard news story "Music Video Ban". These similar stories both originated from Channel Nine and represent violence in society’s youth today‚ stating children are at risk if exposed to such material. Through a selection of techniques‚ the audience is lured into supporting the told story and agreeing
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