"Video games psychological" Essays and Research Papers

Sort By:
Satisfactory Essays
Good Essays
Better Essays
Powerful Essays
Best Essays
Page 11 of 50 - About 500 Essays
  • Better Essays

    The Ethics of Video Games

    • 1322 Words
    • 6 Pages

    The Ethics of Video Games Miguel Sicart’s articles “Ethics: A Virtue Ethics Approach to Computer Games” and “The Ethics of Computer Game Design” are based off his book “The Ethics of Computer Games‚” in which he states that the playing and designing of computer games can be ethical and moral decisions. He declares that video games are ethical “objects” and that the players are ethical “agents.” Sicart also argues that video game designers have a responsibility for how ethically wrong or right

    Premium Video game Ethics Video game industry

    • 1322 Words
    • 6 Pages
    Better Essays
  • Good Essays

    Video Game Violence

    • 1198 Words
    • 5 Pages

    Does the violence in video games really influence the violence in the youth? According to humanillnesses.com‚ violence is the use of physical force to injure people or property. Influence is a person or thing with the capacity or power to have an effect on someone or something. According to videogames.procon.org‚ 60% of middle school boys and 40% of middle school girls who played at least one Mature-rated (M-rated) game hit or beat up someone‚ compared with 39% of boys and 14% of girls who did not

    Premium Columbine High School massacre Violence Aggression

    • 1198 Words
    • 5 Pages
    Good Essays
  • Satisfactory Essays

    Video Game and Violence

    • 629 Words
    • 3 Pages

    Expository Essay: Final Draft Video Game Violence and Its Effect on the Youth Audience By: Jodi Fram UNV-104 Tamla Johnson The topic regarding violent media resulting in subsequent user violence in the youth audience has long been a controversial and heated debate. In the time of Plato‚ it was argued that Greek plays attributed to violence. In the nineties‚ people argued that violent movies and television resulted in violent behavior. Now‚ the debate focuses on video game violence and subsequent

    Premium Violence Video game controversy Video game

    • 629 Words
    • 3 Pages
    Satisfactory Essays
  • Better Essays

    Music in Video Games

    • 1382 Words
    • 6 Pages

    Music In Video Games Throughout the history of the video game industry‚ there has been many changes concerning music in video games. Music in video games progressed greatly within the life of the industry from 1972 to the present. These progressions can be seen as improvements in quality which includes an increase in the number of output channels‚ an increase in song length‚ a great improvement in the quality of timbres‚ and also a general shift from non- programmatic music to programmatic music

    Premium Video game Game programmer Music

    • 1382 Words
    • 6 Pages
    Better Essays
  • Powerful Essays

    Benefits of Video Games

    • 1637 Words
    • 7 Pages

    Video games today are most commonly viewed as a way for students of high schools and colleges to slack off and procrastinate on homework and studies. What most people are not aware of though‚ is the social benefits that video gaming has on individuals. Video games can have positive effects on a gamers social life when it comes to teamwork‚ helping people‚ multitasking‚ and communicating efficiently. Educational Benefits for Students A recent study from the Education Development Center and the

    Premium Video game Video game genres

    • 1637 Words
    • 7 Pages
    Powerful Essays
  • Powerful Essays

    Violence In Video Games

    • 2917 Words
    • 12 Pages

    The Effects of Video Game Violence Ethan Fougner National American University Abstract Violence in video games is a problem that is steadily getting worse. It affects adults and children alike and the longer the exposure‚ the worse the effects are. Addressing this issue is the only way to prevent future generations from suffering the long reaching consequences associated with violence in video games. This paper will discuss

    Premium Video game Video game controversy Video game genres

    • 2917 Words
    • 12 Pages
    Powerful Essays
  • Good Essays

    Video Games Market

    • 813 Words
    • 4 Pages

    system. At the time when Nintendo earned money on its 8-bit systems and wasnt going to reduce sales of 8-bit games by introducing new console‚ Sega ‚who had experience from its arcade games‚ decide to create a new more advanced product. At last Nintendo also decided to introduce a 16-bit system but to that time it was useless. At first it was incompatible with Nintendo’s high amount of 8-bit games. And also it was made too late. Gamers already had Sega’s systems; they liked it and have no need to buy

    Premium Video game console Video game

    • 813 Words
    • 4 Pages
    Good Essays
  • Better Essays

    Violent video games

    • 1105 Words
    • 4 Pages

    Running head: VIOLENT VIDEO GAMES AND THEIR EFFECTS 1 Violent video games and their effects of Stress‚ Aggressive behavior‚ and Physiological arousal. Running head: VIOLENT VIDEO GAMES AND THEIR EFFECTS 2 Violent Video Games and their Effects of Stress‚ Aggressive Behavior‚ and Physiological Arousal It’s a highly debated subject by politicians‚ doctors‚ and parents to ban violent video games. There have been a number

    Premium Video game Video game controversy Nonviolent video game

    • 1105 Words
    • 4 Pages
    Better Essays
  • Powerful Essays

    Video Game Violence

    • 1521 Words
    • 7 Pages

    Effects of Video Game Violence There have been many arguments that have been brought up arguing that violent video games are making kids more violent. Some arguments go as far as saying all video games are making kids more violent. However‚ the argument can go both ways. People have brought up that video games help kids with hand eye coordination and allow them to vent their frustrations. The earliest videogame has been around since 1958‚ and this game was a simple game that had no human and no

    Premium Video game Video game controversy

    • 1521 Words
    • 7 Pages
    Powerful Essays
  • Powerful Essays

    In the early ages of video gaming‚ males were predominantly targeted by game companies‚ which resulted in games that were designed for mostly heterosexual males (indie games were created and variations of mainstream games‚ but they were not profound and didn’t become well known). Within the past decade‚ this stereotypical idea has diminished‚ and females currently represent almost half of the gaming demographic‚ about 46% to be exact. Gaming holds a greater significance than we thought‚ which is

    Premium Video game Feminism

    • 1669 Words
    • 7 Pages
    Powerful Essays
Page 1 8 9 10 11 12 13 14 15 50