"Video gaming hypothesis" Essays and Research Papers

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    Science behind the Nebular Hypothesis Heather Smith PHY 104 John Ensworth July 3‚ 2011 Science is a broad subject for anyone because there is so much information that came from Science. Science is another way of looking at things‚ however; not all scientific information is accurate for much of it an educated guesses or theories. One scientific method that has been well known and questioned numerous times has been the formation of the sun and our planets. What is this method I am

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    Classifications of the video gamer. As an avid video gamer working on my degree in Game Art and Design I thought it would be interesting to classify the types of in game playing styles and generally describe psychological features of the main action game player. There are many different types of people who play a variety of video games; the general stereotypical perception of who actually plays them is far from accurate. I will put these people into categories and classify those in the realm action

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    Hypothesis-Pepsi vs Coke

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    Running head: COKE A Coke is a Coke ITT Tech PROBLEM Why do some of us have such strong soda preferences? There’s all this uproar of Coke vs. Pepsi‚ and really looking at the ingredients‚ the products aren’t all that different. Both are made of carbonated water‚ high fructose corn syrup‚ caramel color‚ sugar‚ phosphoric acid‚ caffeine‚ citric acid and natural flavors (Pendergrast‚ 2000‚ p.6). The natural flavors are where they differ. Coke includes a “secret ingredient” known as Merchandise

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    Home Video Game

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    although Atari manufactured only 10 percent of the game‚ the company still made $3.2 million that year. Atari had a rapid growth because it is a new industry‚ and Atari does not have any competitor at that time. So‚ Atari is the only company in this home video game industry‚ and it has a huge power of supplier with no competitors and substitutes. After 1976‚ about twenty different companies were crowding into the home videogame market‚ Atari still has more than 50% market share in the industry. Until 1978

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    Women In Video Games

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    Women and Video Games The way women are sexually portrayed in video games is pathetic. The lack of effort to change this is disappointing‚ and sadly women’s portrayal in video games is an accurate representation of how this country view women. By portraying women negatively in video games‚ designers are adding to the normalization of certain gender roles. From early on in video games women have been over sexualized‚ current games have not changed the view of women‚ and kids are being misinformed

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    The foundation of Bell’s argument in The Aesthetic Hypothesis is based on a personal experience. More specifically‚ a “personal experience of a peculiar emotion” in which the “objects that provoke this emotion we call works of art.”1 According to Bell‚ this is not an assumption‚ but instead fact. His essay does not argue the validity of aesthetic emotions in relation to art‚ but instead he focuses his work on identifying the common quality that provokes this emotion‚ what he calls Significant Form

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    Video Game Violence

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    Why video games really are linked to violence. By Amanda Schaffer|Posted Friday‚ April 27‚ 2007‚ at 4:10 PM Master Chief in the video game Halo On The Daily Show on Thursday‚ April 26‚ Jon Stewart made short work of the suggestion that the Virginia Tech shooter‚ Cho Seung-Hui‚ might have been influenced by violent video games. (Cho may or may not have played the popular first-person-shooter gameCounter-Strike in high school.) A potential video-game connection has also been dangled after past

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    Value Of Video Games

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    Are video games a value to people and even societies? This is one controversial questions that’s been argued and pondered on for years and years on end and I believe that video games have many many great qualities and have very much value to not only the U.S. but the world in general. The values also spread across many categories from improvement in skills and other things that make us grow as humans‚ to connecting people‚ and even stuff like jobs. One of the biggest reasons video games are a value

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    Critique of the Dopamine Hypothesis of Schizophrenia Schizophrenia is a serious and chronic mental disorder that affects 1% of the world’s population. It is characterized by a range of striking disturbances in mental functioning that can be grouped into both positive and negative symptoms‚ and also cognitive and psychosocial dysfunctions (Hales‚ Yudofsky‚ & Gabbard‚ 2008) (Abi-Dargham‚ 2004) (DeLeon‚ Patel‚ & Crismon‚ 2004). The aetiology of schizophrenia is yet to be concluded and while there are

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    Music in Video Games

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    Music In Video Games Throughout the history of the video game industry‚ there has been many changes concerning music in video games. Music in video games progressed greatly within the life of the industry from 1972 to the present. These progressions can be seen as improvements in quality which includes an increase in the number of output channels‚ an increase in song length‚ a great improvement in the quality of timbres‚ and also a general shift from non- programmatic music to programmatic music

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