"Video synthesizer" Essays and Research Papers

Sort By:
Satisfactory Essays
Good Essays
Better Essays
Powerful Essays
Best Essays
Page 13 of 50 - About 500 Essays
  • Powerful Essays

    educational merit of a video game. In most commercial examples‚ disciplinary content is secondary to enjoyment and pleasure. In most educational examples‚ fun and engagement is a byproduct of the context. Developers face the daunting task of maximizing the technological elements of video games alongside the educational affordances. Further‚ they must accomplish this without losing the intangible element of fun…educators and developers must work together to produce immersive video game contexts that

    Premium Video game Education Gameplay

    • 1555 Words
    • 7 Pages
    Powerful Essays
  • Good Essays

    Video Game Violence

    • 1198 Words
    • 5 Pages

    Does the violence in video games really influence the violence in the youth? According to humanillnesses.com‚ violence is the use of physical force to injure people or property. Influence is a person or thing with the capacity or power to have an effect on someone or something. According to videogames.procon.org‚ 60% of middle school boys and 40% of middle school girls who played at least one Mature-rated (M-rated) game hit or beat up someone‚ compared with 39% of boys and 14% of girls who did not

    Premium Columbine High School massacre Violence Aggression

    • 1198 Words
    • 5 Pages
    Good Essays
  • Satisfactory Essays

    Video Game and Violence

    • 629 Words
    • 3 Pages

    Expository Essay: Final Draft Video Game Violence and Its Effect on the Youth Audience By: Jodi Fram UNV-104 Tamla Johnson The topic regarding violent media resulting in subsequent user violence in the youth audience has long been a controversial and heated debate. In the time of Plato‚ it was argued that Greek plays attributed to violence. In the nineties‚ people argued that violent movies and television resulted in violent behavior. Now‚ the debate focuses on video game violence and subsequent

    Premium Violence Video game controversy Video game

    • 629 Words
    • 3 Pages
    Satisfactory Essays
  • Better Essays

    The Ethics of Video Games

    • 1322 Words
    • 6 Pages

    The Ethics of Video Games Miguel Sicart’s articles “Ethics: A Virtue Ethics Approach to Computer Games” and “The Ethics of Computer Game Design” are based off his book “The Ethics of Computer Games‚” in which he states that the playing and designing of computer games can be ethical and moral decisions. He declares that video games are ethical “objects” and that the players are ethical “agents.” Sicart also argues that video game designers have a responsibility for how ethically wrong or right

    Premium Video game Ethics Video game industry

    • 1322 Words
    • 6 Pages
    Better Essays
  • Powerful Essays

    Benefits of Video Games

    • 1709 Words
    • 7 Pages

    Benefits of video games Video games are widely overlooked or underestimated around the world world mainly because they are called games‚ but unfortunately people do not realize that it is similar to other games that people say are useful. For example‚ soccer started as a game so that people may enjoy playing together and improve their relationship with each other in addition to improve their teamwork. If we are to look at video games they have achieved the same purpose if not more. Video games is

    Premium Game Video game genres Puzzle

    • 1709 Words
    • 7 Pages
    Powerful Essays
  • Better Essays

    Music in Video Games

    • 1382 Words
    • 6 Pages

    Music In Video Games Throughout the history of the video game industry‚ there has been many changes concerning music in video games. Music in video games progressed greatly within the life of the industry from 1972 to the present. These progressions can be seen as improvements in quality which includes an increase in the number of output channels‚ an increase in song length‚ a great improvement in the quality of timbres‚ and also a general shift from non- programmatic music to programmatic music

    Premium Video game Game programmer Music

    • 1382 Words
    • 6 Pages
    Better Essays
  • Better Essays

    Video Games Scapegoat

    • 1349 Words
    • 6 Pages

    ENGL 200 October 6‚ 2014 Video Game Violence: A Scapegoat for Disengaged Parents Today’s youth live in a time where video games are a fixture of entertainment. Video game consoles are found in almost every home‚ including a child’s bedroom. I believe that the portrayal of violence in video games is not the reason for the increase of violent acts committed by and against youth. Parents and the government should understand it is not the fault of the game itself. Modern parents should be engaged

    Premium Violence Video game Media violence research

    • 1349 Words
    • 6 Pages
    Better Essays
  • Powerful Essays

    Video Games How They Positively Influence Us Moosa Baquie Mr.Cronin Thursday‚ April 26‚ 2012 ENG 2DR Analysis Ever since‚ the birth ‚ video games have received a negative reputation in the media and by our society. However they do not deserve the common stereotypical reputation it has in the present day. President Obama has stated in his response to video games in our society with " Put them away...". Video games are a medium of communication and education they can be used in both a positive

    Premium Video game

    • 1782 Words
    • 8 Pages
    Powerful Essays
  • Good Essays

    can be applied to video games as well. Why a few cases of criminal activities that were “connected” to video games could affect millions‚ hundreds of millions gamer on earth? I will tell you people stuff about why video games do not cause violence and why we should say no to banning video games. First‚ there is no evidence that video games alone caused school shooting incidents by students in these past 10 years. Let me repeat myself‚ there is no single piece of evidence that video games alone ever

    Premium Video game Game

    • 989 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Video Game Violence

    • 1094 Words
    • 5 Pages

    Why video games really are linked to violence. By Amanda Schaffer|Posted Friday‚ April 27‚ 2007‚ at 4:10 PM Master Chief in the video game Halo On The Daily Show on Thursday‚ April 26‚ Jon Stewart made short work of the suggestion that the Virginia Tech shooter‚ Cho Seung-Hui‚ might have been influenced by violent video games. (Cho may or may not have played the popular first-person-shooter gameCounter-Strike in high school.) A potential video-game connection has also been dangled after past

    Premium Video game Video game controversy Violence

    • 1094 Words
    • 5 Pages
    Good Essays
Page 1 10 11 12 13 14 15 16 17 50