Video game censorship is growing in the spotlight as technology grows. Parents are more concerned these days about the games their children are playing then ever before. There are many kinds of censorship out there and available for the consumers use. The Entertainment Software Rating Board (ESRB)‚ self censorship‚ and video company censorship are just a couple of examples. In some cases video game censorship is being taken to court. This is where a fine line is drawn because it could infringe on
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2.1 The bad effects of video games. 2.1.1 Affect our behavior‚ feeling. A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device (Wikipedia‚ 2011). With many types of games‚ there are many different effects that affect our life and most of them are bad. The first and also the most dangerous problem is violence. According to Dr. Craig Anderson (2003)‚ violent video games may have even stronger effects on children’s aggression
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or not games increase aggression. A video game is any console or PC based interactive game‚ aggression is any thoughts or behaviors related with the intention to cause harm. Contrary to popular belief‚ there is no reliable correlation between videogames and aggression. Claims are the backbone to a study; they are both the starting point and the goal. Cooper and Mackie (1986) sought to discover if a highly violent game would affect 4th and 5th grade kids differently than a nonviolent game or a paper-and-pencil
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The Positive and Negative effects of Video Games I. Video games have both positive and negative effect on the human brain. a. Positive Influence b. Negative Influence. c. Recommended for Video Games II. Positive Influence. "Video games change your brain‚" according to University of Wisconsin psychologist C. Shawn Green. a. It can increase problem solving and logic. 1. Accuracy- Action games‚ according to a study by the University of Rochester‚ train the brains of players to make
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Video Game in the young popular culture Qiao Lu Video game characters are icons in youth popular culture; it is commonly use video game characters in some products’ marketing campaign when their target markets are young adults. Sometime‚ the video game will evolve other forms of media as well such as the film‚ the books and cartoons after the popular of video game. However‚ when the people enjoy the excitement of video game‚ there is serious sexism and stereotypes involve in it. How popular the
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Over the past few years‚ video games have become increasingly popular in our culture. During this time video games have experienced leaps in technology‚ such as improved graphics and the ability to play with others either in person or worldwide via internet . As video game popularity has grown and the technology has become more advanced‚ concern has also grown regarding the effects of violent video game play on children. Video games are unique‚ as compared to other games children and adolescents
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Gender Stereotypes in Video games Characters with disproportionate bodies. Characters submissive characteristics and storylines. Video games have come under criticism for the recent use of female characters. Whether it be how the characters look‚ or even behave within the story compared to their male counterparts. Yet‚ these criticisms and possible sexism have gone somewhat unnoticed by the community. It is important to understand how these sorts of stereotypes have any impacts on the consumer and
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Video Gamers have the Advantage Since the early 1970’s‚ the demand and popularity of video games has been growing rapidly. Nowadays‚ video games are an integral part of many people’s lives world-wide. In order to satisfy the public’s growing demand for these innovative games‚ software companies are producing large quantities of attractive and stimulating video games. With each new generation‚ these games become more visually dazzling and increase in realism. Because the vast majority of children
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Video Game Addiction New research identifies some video game users‚ particularly online users‚ who became hooked on interactive games and then see their lives become increasingly unmanageable. Many articles are available that look at the addictive qualities of the games and who is susceptible to becoming addicted. Other research looks at how this addiction compares to addictions such as drug and alcohol abuse and pathological gambling. Since computer game addiction is relatively new‚ there are
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violent video games on the claims that these types of game cause violent behavior. • The court over ruled it stating that it was unconstitutional violating both the 1st and the 14th amendments. My opponent wants to take this law even further by banning the use of these games to any minor under the age of 18‚ however I believe that this will decline youth there constitutional rights as a citizen of the United States. • Today I will be discussing the casual link between violence and
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