SYLLABUS Cambridge International AS and A Level Computing 9691 For examination in June and November 2014 University of Cambridge International Examinations retains the copyright on all its publications. Registered Centres are permitted to copy material from this booklet for their own internal use. However‚ we cannot give permission to Centres to photocopy any material that is acknowledged to a third party even for internal use within a Centre. © University of Cambridge International Examinations
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Orderings‚ Elementary Counting Techniques‚ Probability. Measure(s) for Information and Mutual Information. Compatibility : Models of computation—Finite Automata‚ Pushdown Automata‚ Nondeterminism and NFA. DPDA and PDAs and Languages accepted by these structures. Grammars‚ Languages‚ Non-computabllity and Examples of non-computable problems. Graph: Definition‚ walks‚ paths‚ trails‚ connected graphs‚ regular and bipartite graphs‚ cycles and circuits. Tree and rooted tree. Spanning trees. Eccentricity
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Class” Introduction To Computer Programming August 28‚ 2010 I have learned many things from this class as it relates to computer programming. There are a few areas covered in this course by either the text or in our weekly class discussions about computers and computer programming that stood out to me. This paper is broken up into two discussions. The first part will cover general ideas and skills involved with computers and computer programming. The second part of my paper will go
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What programming techniques or structures can stop or exit an infinite loop? Sources found on: http://www.dummies.com/how-to/content/breaking-out-of-an-infinite-loop-in-your-c-languag.html & http://www.ehow.com/how_5697840_stop-infinite-loop.html Loops are programming devices that specify that a section of a program is to be performed one or more times. Typically they are divided into two categories‚ "for loops" and "while loops". A "for loop" is executed a set number of times. A "while loop"
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machine language instructions specific to an individual processor. A machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. Programs are an ordered sequence of instructions for changing the state of the computer in a particular sequence. It is usually written in high-level programming languages that are easier and more efficient for humans to use (closer to natural language) than machine language. System
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I have always been a person that could rarely find something that i constantly enjoy and so was often left unamused at many things. I’ve known about coding before but just never thought anything of it. Then when i was 12 i heard more about the programming tools like Java and coding and decided to try something with it since i didn’t have anything else and i was curious about it. I looked up some basic coding tutorials for new people. Once i knew enough i decided to try to make a simple “hello” screen
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Data structure is the structural representation of logical relationships between elements of data. Data structure mainly specifies the structured organization of data‚ by providing accessing methods with correct degree of associativity. Data structure affects the design of both the structural and functional aspects of a program. Algorithm + Data Structure = Program Data structures are the building blocks of a program. The programmers have to strive hard to solve these problems. If
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scene there has been many updates and advances in how languages interact with web based programs. In this paper we are going to highlight several areas of several different Java flavors. The flavors we are addressing are Java‚ JavaScript‚ Java Applets and JavaBeans. We will discuss their history‚ features‚ usage and syntax and finally follow up with a chart providing a comparison of the different Java architectures. History Java‚ a language based on C++‚ was developed by James Gosling and colleagues
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Center. The book is in two parts: (a) the underlying structure of a computer‚ and (b) programming in a high level language and programming methodology. To understand the computer‚ the authors introduce the LC-3 and provide the LC-3 Simulator to give students hands-on access for testing what they learn. To develop their understanding of programming and programming methodology‚ they use the C programming language. The book takes a "motivated" bottom-up approach‚ where the students first get exposed
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for the creation of higher-level programming languages? How did the introduction of higher-level programming languages change computing? *The motivation for the creation of higher-level programming languages was because people were looking for ways to make coding faster‚ less error-prone and resemble human grammar and syntax more closely‚ and are often portable to different operating systems and machines. * The introduction of higher-level programming languages change computing where programs
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