{ setName(name); setBalance(0); } public void setBalance(double balance) throws NegativeAmountException { this.balance = balance; } public String getName() { return name; } public void setName(String name) { this.name = name; } public double getBalance() { return balance; } /** * Deposit * @param balance */ public void deposit(double balance) throws NegativeAmountException { //
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1. Express and Implied Terms The content of a contract are made up of terms (or ‘clauses’ as they are called in the case of written contracts) which may be express or implied. The express terms are the terms which the parties actually stipulated for themselves when making the contract‚ whether orally or in writing. In addition to the express terms‚ the courts sometimes‚ for a variety of reasons‚ imply certain terms into the contract. Implied terms are terms that are not expressly stated in the
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implementation CONSTRUCTION: with or without a capacity; default is 10 ******************PUBLIC OPERATIONS********************* void enqueue( x ) --> Insert x void dequeue( ) --> Return and remove least recently inserted item Object getFront( ) --> Return least recently inserted item bool isEmpty( ) --> Return true if empty; else false bool isFull( ) --> Return true if full; else false void makeEmpty( ) --> Remove all items ******************ERRORS******************************** Overflow and Underflow thrown
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This method has four overloads. void AddService(Type serviceType‚ object service); void AddService(Type serviceType‚ ServiceCreatorCallback callback); void AddService(Type serviceType‚ object service‚ bool promote); void AddService(Type serviceType‚ ServiceCreatorCallback callback‚ bool promote); RemoveService: This method removes the specified service from the service container. This method has two overloads. void RemoveService(Type serviceType); void RemoveService(Type serviceType‚ bool promote);
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2D1426 Robotics and Autonomous Systems Project Report Group 5: “Ad Hoc”. Frontal view of the vicious “Ad Hoc” robot Team members: Heijkenskjöld‚ Hannes Kalén‚ Martin Malmesjö‚ Stefan Hoc‚ Ad Abstract This is a report of the project for the course 2D1426 Robotics and Autonomous Systems. It describes the ideas and the design of the Ad Hoc robot. It covers the main design goals‚ implementation and results. The goal of the robot was to play table hockey‚ and above all to be able to
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public class je { public static void main(String[] args) { // TODO Auto-generated method stub /* <APPLET CODE="Animation.JAVA" WIDTH=400 HEIGHT=300> */ //The basic applet class.The applet shows 4 cars crossing each other at a square. @SuppressWarnings("unused") class Animation extends Applet implements Runnable { //4 variables used to vary the car’s positions. int x1=0‚x2=380‚y1=50‚y2=250; public void start() { Object t = null;
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Components Used: i)AT90S8535 Micro controller ii)LED‟S iii)Ground Code: #include int timeCount = 0; interrupt[TIM0_OVF] void timer0_ovf_isr(void) { TCNT0 = 6; if(++timeCount == 1000) { PORTA =PORTA ^ 0x01; timeCount = 0; } } void main(void) { DDRA = 0x01; PORTA = 0x01; TCCR0 = 0x02; TIMSK = 0x01; #asm("sei"); while(1); } Description: A variable timecount is initialized to 0. In the main function the LSB of PORTA is chosen for output
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Spring Framework 3.1 Tutorial SPRING FRAMEWORK 3.1 TUTORIAL Simply Easy Learning by tutorialspoint.com tutorialspoint.com i COPYRIGHT & DISCLAIMER NOTICE All the content and graphics on this tutorial are the property of tutorialspoint.com. Any content from tutorialspoint.com or this tutorial may not be redistributed or reproduced in any way‚ shape‚ or form without the written permission of tutorialspoint.com. Failure to do so is a violation of copyright laws. This tutorial may
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public static int displayFacts() b. public void displayFacts(int data) c. public static void displayFacts(int data) d. Two of these are correct. 5. The method with the declaration public static int aMethod(double d) has a method type of ___________. 6. Which of the following is a correct call to a method declared as public static void aMethod(char code)? a. void aMethod(); b. void aMethod(‘V’); c. aMethod(char ‘M’);
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triangle. #include<GL\glut.h> void Display(){ glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_TRIANGLE_STRIP); glColor3f(255‚255‚0);//yellow glVertex2f(-0.5‚0.9); glVertex2f(0.5‚0.6); glVertex2f(-0.5‚0.3); glColor3f(255‚0‚255);//pink glVertex2f(0.5‚0.0); glColor3f(255‚0‚0);//green glVertex2f(-0.5‚-0.3); glColor3f(0‚255‚255); glVertex2f(0.5‚-0.6); glColor3f(0‚255‚0); glVertex2f(-0.5‚-0.9); glEnd(); glFlush(); } void main(int argc‚ char** argv){ glutInit(&argc
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