"What are the key drivers that determine success in the video game console industry" Essays and Research Papers

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    Violence in the Youth or Games The topic I choose to explore is video games and if the do indeed effect the minds of our youth and make them violent and begin to make them spread that violence throughout the world. The argument is‚ “do violent games contribute to youth violence?” and the stance I take is con but I will shows both sides and combat the topic with facts and some opinion based statements. We Cons think there is no clear link or proof that video games are a direct connection to

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    What Is Bungie's Success?

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    Professor Rhoda Joseph MIS 390 Bungie‚ LLC. Bungie Studios is a video game development company founded by Alex Seropian and Jason Jones in 1991. Along with the founding‚ Seropian met programmer; Jason Jones. Together‚ they released their first game; Minotaur: The Labyrinths of Crete in 1992 and sold 2‚500 copies began the rise of their company. They are known most for the Halo franchise; grossing over 250 million dollars. From their success‚ the company has grown to 500 employees. After separating from

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    Regulating Violent Video Games Introduction: I. A. Whose place is it to deal with the problem? 1. Parent should censor their children. 2. Why parents should censor children. 3. The possible result if our children are not censored. II. A. Should the Government regulate violent video games? 1. What would happen if the government regulates video games? 2. Why I am against the government’s involvement in regulating video games. 3. Regulating ourselves. Conclusion/Closing:

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    video games: good or bad?

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    Video Games: Good or Bad? Spending hours upon hours playing video games‚ one would think that they would start to influence the day to day life. This controversy is brought up in the article “Defending Video Games: Breeding Evil?” written by the editor of Ecomunist.com. The article argues that violent video games do not necessarily make viewers violent‚ but may in fact be beneficial to the user’s health. The main topic is proving games do not influence their audience to the extent of behavioral

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    Violent Illusion? Have you ever wondered what causes people to snap the way they do‚ is it a bad childhood? An abusive childhood? Ostracism or is there a connection of violent video games and they crimes? Every time that a major criminal act occurs‚ like a maniac going on a killing spree‚ the government and society aims straight towards violent video games. People question‚ “Is there a link between atrocious acts of violence and video games?” I believe that there is. I agree that there’s a connection

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    Since the early days of the video game industry‚ there have been many controversies related to violence‚ addiction‚ explicit graphics‚ and sexual themes. The misrepresentation of women being one of the many. The Damsel in Distress has become one of the most widely used gender clichés and misrepresentations of women in the history of gaming. As a trope the Damsel in Distress is a plot device in which a female character is placed in a perilous situation from which she cannot escape on her own and

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    young a chance to use many functions of her brain at the same time. 1. Player coordinates their brain interpretation and reaction with the movement in their hands and fingertips. 2. Player can learn iconic and visual attention skills from video games.  Simulation and real-world skills are advantages that give the videogames making an easier way to educate and provide more realistic experience to young and professional. 1. Videogames make learning fun. 2. Videogames introduce the kid

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    In today’s society video games can cause many behavior problems. The violence in video games can affect children in many ways. Violent video games affect a person’s brain and health. At last‚ violent video games also affect the player’s personality in various ways. Acting violently and having nightmares are two ways of how violent video games affect children. Some games contain some graphic content‚ and may give children ideas that they do not understand. These games also make children believe

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    of Americans play video games. With one of the most popular video games of 2012 being Call of Duty‚ it can be argued that it is more than a coincidence that the level of violence in society today has risen at a similar rate to the popularity of these types of video games. Statistics like this may not be proven but cannot be ignored in any studies conducted in behaviour traits‚ however‚ the connection between aggression in modern society and the increasing popularity of video games must be deemed more

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    The Effect of Video Games on People Video games are frowned upon by parents and seen as time-wasters‚ and worse‚ some education experts think that these games corrupt the brain. “ Violent video games are easily blamed by the media and some experts as the reason why some young people become violent or display extreme anti-social behavior. But many scientists and psychologists find that video games can actually have many benefits – the main one is making kids smart‚” stated by Rase Smart Kid website

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