has grown on me over the years as I have seen shader code on slides at conferences‚ by brilliant people‚ where the code could have been written in a much better way. Occasionally I hear an “this is unoptimized” or “educational example” attached to it‚ but most of the time this excuse doesn’t hold. I sometimes sense that the author may use “unoptimized” or “educational” as an excuse because they are unsure how to make it right. And then again‚ code that’s shipping in SDK samples from IHVs aren’t always
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1- Machine independent languages The high level programming languages are machine independent‚ which means they don’t rely on specifications of a particular machine. Brookshear (2012‚ p.242) indicate that "Since the statements in a third-generation language did not refer to the attributes of any particular machine‚ they could be compiled as easily for one machine as for another". Since machines can understand and execute instructions written in machine language‚ then a program has to be machine-specific
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Simple C program for 89S52 Here is a very simple but complete example program to blink a LED. Actually it is the source code of the example project that we are going to construct in the next part of the tutorial‚ but for now it is important to concentrate on the programming to summarize the notions discussed above. ------------------------------------------------- #include <REGX52.h> ------------------------------------------------- #include <math.h>
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C-LANGUAGE NOTES Some words about Computer Programming languages Naturally a language is the source of communication between two persons‚ and also between person to machine like computer. The languages we can use to communicate with the computer are known as Computer programming languages. Generally there are two major types of languages are available are as follows: 1. Low level languages 2. The set of commands available in low level is complex and not easy to understandable. In this
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Structure of Programming Language “C++ Programming Language” INSTRUCTOR: SCLP SUBMITTED BY: UC HISTORY OF C++ In the early 1970s‚ Dennis Ritchie of Bell Laboratories was engaged in a project to develop a new operating system. Ritchie discovered that in order to accomplish his task he needed the use of a programming language that was concise and that produced compact and speedy programs. This need led Ritchie to develop the programming language called C.. In the early 1980’s
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crosses program‚ for this semesters work. The report includes the aims throughout the project‚ which is to produce a noughts and crosses programme in "C"‚ the problems which we encountered during writing the program and how we solved them. It shows the results of our noughts and crosses program including some printout from the program and an explanation of how the programme works. It also shows some improvements on how the programme could be made better‚ and a conclusion. Aims To develop a "C" program
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The syntax of how they switch is interesting. Usually it changes after a clause meaning that you can hear complete sentences in each language. The phrases at least make sense on their own. There are also cases of word borrowed. Though you could argue that point. In Extract A‚ an example of switching is right at the start of the extract‚ the part in Spanish translates to “and I want to marry her‚ and she said” this phrase starts with “and” a conjunction. The English phrase before it still makes sense
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ההנדסה המחלקה להנדסת חשמל ומחשבים Faculty of Engineering Science Dept. of Electrical and Computer Engineering ’פרויקט ההנדסי שנה ד Fourth Year Engineering Project דו"ח מכין ( תהליך תכנון מודל בHLS ) בהשוואה לתהליך תכנון מסורתי בHDL High Level Synthesis (HLS) compared to traditional HDL design flow approach Project number: Students (name & ID): Supervisors: s-2013-088 / p-2013-033 Lior Eckstein 036697076 Ron Sherf 037099207 Dr Shlomo Greenberg Mr. Idan Hahn Mr. Yaniv Fais :מספר הפרויקט
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SREEKANTH C# STEP BY STEP Microsoft Visual Studio C#.NET Step By Step 1 SREEKANTH C# STEP BY STEP Introduction Microsoft Visual C# is a powerful but simple language aimed primarily at developers creating applications by using the Microsoft .NET Framework. It inherits many of the best features of C++ and Microsoft Visual Basic‚ but few of the inconsistencies and anachronisms‚ resulting in a cleaner and more logical language. The advent of C# 2.0 has seen several important
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Levels of programming languages There are two major levels namely; 1. Low-level languages 2. High-level languages These two languages are sub-divided into five generations. 1st and 2nd gen - low level languages 3rd‚ 4th‚ and 5th – high level Xtics of low level languages. 1. They are easily understood by the computer directly i.e. they require little effort to translate into computer understandable form. 2. These languages are hardware oriented and thus not portable i.e. such that a
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