’But videogames aren’t that bad‚’ ’they’re not actually harmful to the body‚’ or ’some games improve hand-eye coordination and analytical thinking skills.’ Granted‚ video games often appear harmless‚ but they can be very damaging to children and teens who are lacking in self-control. The dangers of video gaming can be summarized into one word: addiction. Guilty pleasures like video games‚ television‚ and candy are tolerable when done in moderation. The problem with video gaming is that unless controlled
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IT in the Video Game Industry Emanuel Ultreras BUS 381 Instructor: P. Witman October 20 2011 Fall 2011 Video Games were once a simple simulation of pong using two lines and a dot for imaging. They were played and mastered by a minority group of individuals most commonly referred to as “nerds”. Since those days in 1975 the video game industry market has gone through an exponential growth. With the revolutionary changes in technology and the social changes in product demand the
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Racism and Video Games Video games are not what most people would go to when they think of racial controversy‚ but every media medium has had their own form of controversy one that happened most recently was the release of a game called Resident Evil 5 which is centered around a guy named Chris Redfield who is basically in a FBI like group centered around killing zombies. As you may have guest this is not the first in the series of the game the series has been around for about 15 years and has
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Mehnaaz Momen Political Class and Gender Roles 27 March 2011 Gender Roles in the Video Game Industry We often reflect on our lives and realize that not everything in our worlds outlines life as fair game. I see many facets of life that benefit one gender role better than the other. I also see parts of our lives where one gender role isn’t treated as equally as others. Me being part of the video game community for so long never opened my eyes to these realizations. I never wanted to believe
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Benefits of video games Video games are widely overlooked or underestimated around the world world mainly because they are called games‚ but unfortunately people do not realize that it is similar to other games that people say are useful. For example‚ soccer started as a game so that people may enjoy playing together and improve their relationship with each other in addition to improve their teamwork. If we are to look at video games they have achieved the same purpose if not more. Video games is essentially
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Hadley Anthony Rodas__reviewed _Vera Barefield’s paper Date: 12/5 Please respond in detailed‚ complete sentences‚ and always explain your answer. IN GENERAL What did you like best about this paper? Why? I really liked the writing style of this paper. In particular‚ I appreciated the directness of the statements‚ claim and thesis. Stating them so plainly makes it easy for the reader to understand the viewpoint‚ and therefore the evidence that author will use to back their claims. There
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Effects of Video Game Violence There have been many arguments that have been brought up arguing that violent video games are making kids more violent. Some arguments go as far as saying all video games are making kids more violent. However‚ the argument can go both ways. People have brought up that video games help kids with hand eye coordination and allow them to vent their frustrations. The earliest videogame has been around since 1958‚ and this game was a simple game that had no human and no
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diverse technologies that exist. Even with such a dependency on technology select individuals deem technologies such as video games mindless and unproductive. The common words used to describe gamers are obese‚ lazy‚ aggressive‚ and socially awkward. However‚ video games reap many benefits that include stronger social ties‚ improved hand-eye coordination‚ and certain video games can be used as an educational tool. For the individuals with Schizotypal personality disorders or even just introverts
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Have you ever wondered how games impact children? or why kids love to play them? Well your about to find out and the answer may be surprising. Video games were first introduced in the 1970s. By the end of that decade they had become a preferred childhood leisure activity‚ and adults responded with concern about the possible ill effects of the games on children. Early research on these effects was inconclusive. However‚ a resurgence in video game sales that began in the late 1980s after the introduction
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Video games have been in our lives for a very long time. Even before the personal computer usage became this common‚ owning an “Atari”‚ a legacy game console‚ at home was very popular. However‚ the rapid change in technology has brought a new dimension to the world of video games as well. Game platforms have stunningly developed and changed‚ while video games have kept their popularity. Today‚ popular use of personal computers and hand-held smart devices allows gaming to take place everywhere. It
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