ESL 097
November , 2012
Danger of Virtual Reality In recent years, the development of information technology has created technical and psychological phenomena, which opened to a new quality of human perception and experience as well as has opened a new world - the world of "virtual reality" or "imaginary world of reality". “The term ‘artificial reality’, coined by Myron Krueger, has been in use since the 1970s; however, the origin of the term ‘virtual reality’ can be traced back to the French playwright, poet, actor, and director Antonin Artaud. Virtual reality (VR) is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds” (http://en.wikipedia.org/wiki/Virtual_reality). Virtual reality (VR) is a computer interface maximizes our natural perception abilities. Although VR is touted as a revolutionary new technology, the idea of inclusion within an artificial environment is not new. In fact VR can be considered an extension of ideas which have been around for some considerable time such as flight simulation and wide screen cinema. Using such systems, the viewer is presented with a screen which takes up a large portion of the visual field giving a powerful sense of presence or ‘being there’. Virtual reality can serve in new product design, helping as an ancillary tool for engineering in manufacturing processes and simulation. Among other examples, the use of 3D printing shows how computer graphic modeling can be applied to create physical parts of real objects used in naval, aerospace, and automotive industries, which can be seen, for example, in the VR laboratory. 3D virtual reality is becoming widely used for urban regeneration and planning and transport projects. This covers remote communication environments which provide virtual presence of users displayed either on a computer