Sociologists and cultural critics still argue about the effects of media violence. I don’t think anybody really knows the answer so why even bring it up in the first place? So kids, why even stock the flames? Still, violence and sensational gore is part and parcel of the beloved action-adventure film, science fiction, and suspense thrillers. It is an important component in the craft of screen writing. In this age of computer animation and special effects, it has become as mundane as ‘coffee and donuts’. Believe me, if they ever pull it all out, you’ll sit up on your sofa one day after your favorite show, or leave the movies after the world was saved and wonder what you…
In Roberts Peters’ article “Censorship of Violence in Popular Entertainment Is Justified”, he writes about his personal concerns and his personal solutions to combat obscenity and uphold decency standards in the media. He believes that due to the many graphic and violent depictions in TV, films, music/RAP, video and computer games, the children in present society are easily influenced into acting out the media violence and turning it into real life violence. He believes that there are four main problems with media violence. The first problem is that is too much of it. The glut of media violence desensitizes viewers and contributes to the “mean world syndrome.” A second problem with media violence is that it can be easily imitated. He believes that the characters being depicted in the media are mostly glorified, youth characters who are troublemakers and engaged in behavior kids can readily imitate. A third in media violence is the manner in which it is depicted. He believes that the media does not show the purpose of the horror of violence, but rather the media portrays it as an exciting, pleasurable and effective way to handle problems. The fourth problem with media violence is Hollywood’s infatuation with guns, in which I quote, “Why should we be surprised to discover that kids want a gun? If Hollywood stopped glorifying possession and use of handguns, there would be fewer crimes committed by youth with handguns.” Peters wants us to know that whatever minor flaws there may be in enforcement of gun laws permitting crazy people to buy them, the real problem is that our media is saturated with violence. Although Peters’ tries to make valid points about the corruption of youth through media violence, he misses many opportunities to use prime examples as if he hasn’t done much research into the subject himself. I believe that his arguments are ineffective due to his lack of statistical evidence, such as crime rates statistics, to support his statements.…
In US, people believe violent media corrupts the minds of the youth and provokes violent actions and behaviors. Whenever there is a violent crime or act being committed by children, the first culprit the media turns to are violent video games or TV shows. In the case of one of the most infamous school shootings, Columbine, the news immediately blamed the shooting on played violent video games and music. There was no conclusive evidence for this statement, but the public still believed it. Gerard Jones, author of several works of fiction and nonfiction, writes the article, “Violent Media is Good for Kids”, to counter this popular belief that violent media is the cause of violent behavior. He brings up points on the topic that states that creative…
There is are two opposite sides arguing against and for " violence in entertainment". The side which is " for " are the marketers who promote media with violence involved. Consumers enjoy violent forms of entertainment which allows businesses to ascend. Research proves that violence is something expected and desired by the consumers, which allows companies to make more profit. The side that is "against," argue that violence corrupts the society because it allows the promotion of violence. Research also proves that media incorporated with violence is associated with aggressive behavior found in children and young adults, aggressive behaviors such as lack of remorse for the consequences, violence against others, show signs of hostility, decreased emotional responses to violence and injury are the reasons why violence in media is arguing against.…
According to the article “Do Video Games Kill?” author, Karen Sternheimer, brings up an interesting and controversial subject about video games. “If we want to understand why young people, particularly middle class or other stable environments, become homicidal, we need to look beyond the games they play.” Sternheimer starts her article by giving an example of the video game “Doom” that became a target for critics. Shooting at the schools in Kentucky, Oregon, and Colorado were most probably caused by video games. The author sticks to this explanation because of many influential opinions from politicians, news, and different groups of people. Media is providing information to the public about shooters being the ones who are playing video games.…
In his article “Violent Video Games and Other Media Violence,” Dr. Craig A. Anderson, Iowa State University’s Director for the Study of Violence and cited expert on all things related to violence as it coincides with media, attacks violent video games and television for causing an increase in violence amongst young people. Throughout his article Anderson draws legitimacy from psychological studies intended to find scientific truth in debates regarding violent video games and their relationship with the psyche of impressionable youths. Anderson treats the article as more of a presentation of facts than an actual argument, allowing the findings to speak for themselves.…
In the aftermath of the Columbine school shootings, parents were eager to find someone or something to take the blame for the tragedy. We as Americans are a culture that has to be able to control the outcome of our everyday lives. When something happens that catches us off guard, we get frightened and jump to conclusions. With no closure in sight from the columbine shootings, parents across the country wanted answers. Instead of evaluating their own parenting, people began to say that video games, movie and television were the problem. The idea was that by eliminating the violence on TV and that will stop kids from being violent. The news media, fearing for its ratings took this idea and ran with it doing in depth stories and all types of special reports.…
Often times, people will wait outside stores like Apple or Best Buy to get the newest technology available. With new technology constantly being developed it makes accessing media so much easier. From a single device, a person is able to play video games, stream movies or television shows and listen to music. However, few people realize that this constant exposure to media violence has led to many negative impacts on our thoughts, feelings and behaviour. After reading and analyzing all of the articles mentioned, it is quite evident that violent media, no matter how exposed you are to it, will have some sort of negative impact on a person even if it’s for a short period of time. So, while people should continue to enjoy their favourite video games, songs or TV shows, it is important to reduce exposure to violent media and understand the effects it could have on…
Written from a scientific approach, this article by Barbara J. Wilson takes a close look at how media violence affects children. She comes to the conclusion that it is the type of violence children see, rather than how much time they spend watching it. In the article, Ms. Wilson offers ways for parents to mold their children’s impressions of the violent acts seen on television, in movies, and in video games.…
April 20th 1999 the massacre caused by two students, Eric Harris and Dylan Klebold, killed twelve students as well as one teacher only to kill themselves after.(1Moore) The event had pushed the media to question the abuse of firearms availability and the troubles of youth. Apparently though the guns that Harris and Klebold had used were legally purchased at stores and gun shows. The bullets were purchased at a local K-mart in Littleton. This example shows how the media portrayals today affect the minds of youth giving them violent solutions to ideas that should not be solved in such manners. They think, well it’s in video games we see it all over television it must be okay right? And only after realizing the situation they were truly in did they feel the guilt and attempted suicides. Personally I would not be able to live a trouble free life with the fact that someone died because of me running through my…
In the early 1960s Albert Bandura conducted his famous “Bobo Doll” experiments, in which children were shown videos of someone attacking a plastic clown known as a Bobo doll (Isom, 1998). Many of the children exposed to these videos later imitated the same violence they had seen demonstrated in the video and continued to reproduce that violent behavior even months later (Isom, 1998). These results led Bandura and others to conclude that the children had learned the behavior from the video and were modeling their behavior accordingly. Today many people continue to claim that exposure to violence in the media will invariably lead to similarly aggressive behavior in children. However, by the time the average child graduates elementary school, he will have witnessed more than 8,000 murders and 800,000 violent acts on network television (Feldman, 2013, p. 188). Clearly, not all children who view these acts become violent and aggressive, so there must be mitigating factors at work. While excessive exposure to media violence can be detrimental, there are far more important factors that influence a child’s behavior and, when properly monitored, media can have a beneficial impact as well.…
By age 18 an American child will have seen 16,000 simulated murders and 200,000 acts of violence (United States 2). Over the last thirty years more than a thousand studies, by major medical and public health groups, have concluded that media violence does have an impact on children (Steyer 72). An increase in today 's media violence comes from movies and television, music, and video games. Violence in the media can result in school shootings, having an aggressive attitude, and no consequences for violent actions. It has been proven that violent media can cause some kids to act violently and aggressively toward others, which causes an increased amount of violence in out society.…
Responding to a perceived increase in media violence, one of the many bills that Congress has introduced asks the Surgeon General to write a comprehensive report on media and violence. Has the trend in film been toward increasing violence?Dramatic expression has been violent from the very beginning. Our basic literature courses read the translated works of Homer, which go back to close to 3,000 years. Read "Iliad" and "Odyssey" - it's ugly, bloody stuff. Dramatic violence was not invented by 11 movie executives at Universal Studios last Thursday. This is the way of drama, the way of dramatic expression. And it's not a harmful, but a useful purpose, which was…
The amount of violence shown in the media has posed a lot of controversy. Many video games, television programs, adverts, films and music lyrics depict different forms of violence. Some people feel that there is too much violence exposed in the media. Many studies have made the claim that the media is responsible for much of the violence seen in the world we live in. However, people have choices and responsibilities, we cannot allow ourselves to blame the violence in the world on such things like the media. The violence seen in our media has an impact on both adults and children. Since children are exposed to various forms of media, there has been additional concern for how they process and think about the violence they see, read and hear. Excessive exposure to media violence can affect people in many ways as they can become disturbed and develop serious fears of being victimized in real life. “Although television and media contribute, it is less important than the abuse within the home, parental influence and the economy one may live in” (Boyle).…
In November of 2008, an eight year old boy killed two men in his home; his father and the fathers friend. When investigating the case, the motive was a large aspect in the boys trial. According to those psychologists that had studied the case, violence found in fictional video games and movies most likely had a big part in this boys actions. But what are we doing to stop these potential killers we call entertainment? We are glorifying them and selling more to kids than ever before. With games such as Grand Theft Auto, childrens minds everywhere are becoming more and more acclimated to violence. The regular murder has been painted into a cliché picture that we all find to be similar in our heads: Someone gets shot; they fall to the ground and die. Society as we know it has seemed to forget about the blood, the screaming, and looking into that persons face as they slowly…