Preview

Extended Essay

Best Essays
Open Document
Open Document
4220 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Extended Essay
Extended Essay

Does violent video games and media affect the behavior of young adults?

Psychology
Word Count: 3,741

Abstract
This research paper aimed to investigate how violent video games and media affect the social skills and behavior of young adults. Research support that violent video games and media affect the behavior of young adults, the research also supports that not all media and violent video games have a negative influence on individuals, some media and games made kids smarter and more social. Before any research was taken into consideration I believed that violent video games and media had a negative affect on how kids/ adolescents would act socially, however after I had done some research I found out that video games/ media has a negative affects but also a positive affects. I concluded that people, who play to many violent video games and watch violent media, would be influenced negatively. Which can be read about in the research paper. On the other hand not all video games are bad as there is proven positive effects of playing these games, like: better hand-eye coordination, improvement of learning skills, educational effects.
Word count: 170Table of Contents
Cover Page ………………………………………………………………………………….... 1

Abstract
………………………………………………………………….............................. 2

Contents Page ………………………...………………………………............………………........ 3

Extended Essay
................................................................................................................................. 4-15

BIBLIOGRAPHY ................................................................................................................................ 16-17

Do violent video games and media affect the behavior of young adults? This question has been asked many times through out the years and there has been done a lot of research to see whether or not it is true that media does affect how young adults behavior.



Bibliography: Brady, S. S., & Matthews, K. A. (2006, April). Effects of Media Violence on       Health-Related Outcomes Among Young Men The Good and Bad Effects of Video Games. (n.d.). Retrieved September 18, 2011,      from Raise Smart Kid bright child, bright future database. Johnstone, D. (2011, July 11). Anders Behring Breivik and violent video games       [Online forum message] September 16, 2011, from How Stuff Works database. 17, 2011, from http://vanessawest.tripod.com/columbine-4.html Khor, Ing-Wei

You May Also Find These Documents Helpful

  • Better Essays

    Extended Essay

    • 1587 Words
    • 7 Pages

    In order to achieve economic goals, stay competitive and improve market position, firms have to advance with times by executing all kinds of strategies, one of which is acquisition. “An acquisition resembles more of an arm’s-length deal, with one firm purchasing the assets or shares of another, and with the acquired firm’s shareholders ceasing to be owners of that firm” (Sudarsanam, 2003). Serving as an important capital restructuring tool, acquisition offers firms a conceivable opportunity for development by taking over another firm economically and legally. This essay aims to demonstrate that initially firms can achieve growth by the means of the acquisition of another firm, but the long-term effect of acquisition appears to be a double-edged sword. Targeted financial indicators will be cited to support this view, and different factors, which include stock market value, shareholders’ income, firm management, external pressure, supply of resources and internal cooperation, will be discussed respectively.…

    • 1587 Words
    • 7 Pages
    Better Essays
  • Better Essays

    In the United States video games and violence have become synonymous to each other. Some of the most popular games today tend to be the most violent. This has brought up the issue of video game violence and its relation to adolescent violence. Many argue that video game violence primes anger and aggressive thoughts in the individual using them. But research and proof of this argument has been limited, inconclusive, or contradictory which has brought up debate over the issue. Two scholarly research articles, “Video Games and aggressive thoughts, feelings, and behavior in the laboratory and in life.” by Craig A Anderson and Karen E Dill and “Video Games and Youth Violence: A Prospective Analysis in Adolescents” by Christopher J Ferguson, published in 2000 and 2010 respectively, debate this topic and discuss the psychological effects of violent video games on the user. The article by Anderson and Dill asserted that video game exposure increased aggressive traits long-term and short-term while the research article by Ferguson made the claim that outside conditions and factors such as personality traits, family environment, and depressive symptoms far better indicated increased aggression or youth violence than violent video game play. Both articles conducted their own studies in attempts to measure the correlation between video game violence and aggression level. However, Ferguson’s article had a more complete argument, accounting for more outside third variables, expanding upon data from previous conducted studies, and counter-arguing opposing studies and evidence against video game violence. Overall Ferguson’s article provided a stronger argument against video games causing violence and aggression, drawing upon more references and evidence, counter-attacking and pointing out flaws of previous research conducted, and analyzing numerous other factors.…

    • 1577 Words
    • 7 Pages
    Better Essays
  • Powerful Essays

    Cutler, Maggie: Research on the Effects of Media Violence on Children Is Inconclusive". Is Media Violence a Problem? James D. Torr, Ed. At Issue Series. Greenhaven Press 2002…

    • 1891 Words
    • 8 Pages
    Powerful Essays
  • Good Essays

    The video games phenomenon is somewhat new in this modern society. Although they often to be entertaining, the contents have become more violent and disturbing as computing technology has become much more advanced. These days, the popularity of violent video games has caused an increase in controversy. Parents and experts feel that some games are just too violent and they think that the violent will spill over into the real world. However, I strongly believe violent video games do not cause an increase in aggression in adolescents. In fact in many ways violent video games benefit the children that are playing them.…

    • 614 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    In today’s society video games can cause many behavior problems. The violence in video games can affect children in many ways. Violent video games affect a person’s brain and health. At last, violent video games also affect the player’s personality in various ways.…

    • 325 Words
    • 2 Pages
    Satisfactory Essays
  • Powerful Essays

    Violent video games are a form of popular culture that is very controversial in the world today. Various professionals and the society members have argued over the issue of violent video games especially on how the games should be restricted or prohibited to limit their use among the youths. These controversial arguments about violent video games make this kind of popular culture an interesting and important topic for popular culture research. For instance, debates have risen over the use of graphic violence in the video games. Studies have indicated that the individuals who participate in playing video games are much likely to be addicted to the games. Moreover, the studies have indicated that the continued participation in violent video games results in individuals developing forms of aggressive behaviors in their real life situations. However, some opposing ideas have come up to indicate that the portrayal of severe aggressions among individuals is not related to video game violence. Further, some studies have also pointed out the exposure of individuals to the video games of violence have positive results, such as enhancing teamwork (Anderson, Gentile, & Buckley, 2008). Therefore, these various perspectives toward the popular culture of violent video games make this topic fascinating and interesting for study. Violent video games have become common in many societies and the games are blamed for various violent behaviors demonstrated by the youth.…

    • 3479 Words
    • 14 Pages
    Powerful Essays
  • Good Essays

    References: Anderson, C. A., Berkowitz, L., Donnerstein, E., Huesmann, L. R., Johnson, J. D., Linz, D., Malamuth, N. M., & Wartella, E. (2003). The influence of media violence on youth. Psychological Science in the Public Interest, 4(3), 81-110. Doi: 10.1111/j.1529-1006.2003.pspi_1433.x…

    • 2130 Words
    • 9 Pages
    Good Essays
  • Satisfactory Essays

    Ce333

    • 8968 Words
    • 36 Pages

    Anderson, J. A. (2008). The production of media violence and aggression research: A cultural analysis. American Behavioral Scientist, 51,…

    • 8968 Words
    • 36 Pages
    Satisfactory Essays
  • Good Essays

    Mompg Research Paper

    • 604 Words
    • 3 Pages

    Block, J. J., & Crain, B. R. (2007). Omissions and errors in "Media violence and the American public". American Psychologist, 252-253.…

    • 604 Words
    • 3 Pages
    Good Essays
  • Better Essays

    Violence in Media

    • 1234 Words
    • 4 Pages

    In recent years media use an increasing numbers of frames which contain violence content to attract viewers. Media violence increases a trend of crime which aroused the awareness of general public. Media violence is not the simple cause of teenagers’ violent, it also the main reason of social violence. However, every coin has two sides, some video games and movies which include violence can help some children to develop survival skills and ability to deal with violence. Even this knowledge may save their lives when they are threatened by others. So there is no doubt that media violence contains some benefits for us. This essay will argue that media violence leads to violent behavior and increase the community spread of violence. From my point of view, media violence has negative effects on youth.…

    • 1234 Words
    • 4 Pages
    Better Essays
  • Good Essays

    According to studies done about the relationship of violent of video games and violent crime, this form of popular media has reduced the amount of violent crime. As stated in the journal written by Benjamin Engelslatter, “... video game play is generally associated with reductions in the violent nature of the crimes commited.” (Engelslatter). Also, based on information from the FBI, the rate of youth concerned with atrocities is continually going down (Winegarner).…

    • 1864 Words
    • 8 Pages
    Good Essays
  • Good Essays

    Nowadays, it became a statement of good state, on the part of Bible thumpers and those who refer to themselves as “conservatives,” to think of violent video games as such that encourage young people to indulge in anti-social behavior. For instance, the article “Violent Video Games can Increase Aggression”, which is available on the website of American Psychological Association, implies that it is such games that result in more and more young Americans being deprived of understanding of what the concept of social integrity stands for: “Playing violent video games like Doom, Wolfenstein 3D or Mortal Kombat can increase a person's aggressive thoughts, feelings and behavior both in laboratory settings and in actual life”(APA, 2000). However, Video games do not make kids violent because violence is part of human nature and kids experience much more violence in school and near violence is symptomatic of larger cultural problems.…

    • 878 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    Research on the Effects of Media Violence Jonathan Freedman retrieved from http://www.media-awareness.ca/english/issues/violence/effects_media_violence.cfm on July 25,…

    • 2629 Words
    • 11 Pages
    Powerful Essays
  • Powerful Essays

    Violent Video Games

    • 2439 Words
    • 10 Pages

    Video violence is a major problem in our society. When people are exposed to the violent world of video games, their perceptions of reality are changed from a world with consequence, to a world where consequence does not matter. USA Today Magazine states, that video violence is a major component in the desensitization of mankind (Video violence desensitizes the brain, 2006). Exposing children to the repetitive violence in video games serves as a conditioning for violent behavior. Whether or not the allies of video violence believe that exposure to violent games does not cause a more violent society, teach motor skills and develop excellent problem-solving skills (White, 2004), without looking at the consequences of these games, our society is at risk for increased acts of violence.…

    • 2439 Words
    • 10 Pages
    Powerful Essays
  • Good Essays

    Media violence have taken a toll on our society in many aspects of our lives, by making individuals more prone to becoming less sensitive to pain and suffering of others, fearful of their society, and also aggressive or harmful approaches towards…

    • 221 Words
    • 1 Page
    Good Essays