Preview

Fallout New Vegas Game Review

Better Essays
Open Document
Open Document
787 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Fallout New Vegas Game Review
Gaming Review : Fallout New Vegas
The latest addition to the Fallout franchise which was awarded “Best Game of The Year” and 21 other major awards is none other than Fallout New Vegas. The game is based in the Californian Mojave Wasteland in the year 2281 where nuclear fallout has taken place, with only a fraction of the population surviving. The few people left are in factoins such as the NCR (New Californian Republic), who are the policing authority in the Fallout universe, or the Ceasar’s Legion, a Roman empire-like themed superpower that defies the NCR constantly. Fallout NV offers an open-world experience that follows a courier who has been shot in the head and left for dead. Throughout the story, the courier tracks down the fugitive, meeting a number of characters along the way. They can either be friendly allies or hostile enemies all depending on the thousands of choices that can be made with the factions that govern the Mojave Wasteland. From a wounded peasant to the king of the wasteland, the courier has a number of alternative endings which make for an exciting and unique experience.
The gameplay aspect to Fallout NV is very similar to the predecessor, Fallout 3. However this is not a setback, as it is near perfect in both games. One of the main unique areas of the Fallout gameplay is the VATS, which is a feature that allows the user to freeze time and target different parts of said victim’s body. An example of this is where the courier could shoot fly’s wings leaving it helplessly on the floor, making it an easier target. Another very popular feature is the weapon division in the Fallout NV game. This is where the player can choose to base their character around a certain fighting style such as “guns”, “explosives” or even futuristic “Energy Weapons”. With over 1000 different weapons available the game is very customisable and personal when designing the perfect character that suits the player. On the other hand however this is also a setback, as the

You May Also Find These Documents Helpful

  • Satisfactory Essays

    An old saying about technology being in the right hands can be a beautiful thing is true, but allow it to get in the wrong hands, the entire world could be in danger. In the end of the movie Resident Evil: Extinction, Alice found someone had put a tracking chip inside of her body. Instead of using it to help with the wellbeing of her health in a zombie apocalypse, it was used to track her every move so the Umbrella Corporation could destroy her. I do agree that RFID chips are a good thing, but not if there are cruel intention behind it. Hopefully, the creators will do the right thing and not let evil win. Instead they can use to help with medical enhancements, and allowing better time management.…

    • 131 Words
    • 1 Page
    Satisfactory Essays
  • Good Essays

    Fallout 3 Game Analysis

    • 614 Words
    • 3 Pages

    In the role playing game Fallout 3 the player takes control of a character called “the Lone Wanderer” In a post-apocalyptic Washington D.C., the player must then fight their way through various mutated creatures, raiders and super soldiers in order to accomplish quests and missions. All the while leveling themselves up and acquiring new skills and perks. Fallout 3 was widely popular after its release particularly for PC and Xbox 360. The game itself changed the format of the Fallout series, as it was originally a turn based RPG, into that of a third-person or first person shooter. In that way VATS attempts to be a tribute to the games that came before it. Appearing to be a more tactical combat system, VATS pauses the combat situation allowing the player to focus their shots more accurately. It then lets the player select a various body part on the enemy of which has a certain percentage to hit.…

    • 614 Words
    • 3 Pages
    Good Essays
  • Good Essays

    People expect mindless action when they watch Fury Road but they end up getting a story about oppressed people pushing back against their oppressors with a feeling of hopefulness despite the setting. Where most action movies are content to check off what they need from a formula and cash the paycheck Fury Road is only content after it has made the audience feel for its characters and hope for them to succeed.…

    • 441 Words
    • 2 Pages
    Good Essays
  • Good Essays

    “War…war never changes.” That is the opening line in the open world, post-nuclear game series called Fallout. The game focuses on giving players freedom to do whatever they want – from wandering the wasteland alone to joining a group against a common enemy. The series allows players to carve their own paths. The two games – Fallout 3 and Fallout: New Vegas – both have the common theme of player freedom, but they differ in the mechanics and atmosphere of the game. The Fallout series are popular, but which one gives players the best experience? From playing Fallout 3 and Fallout: New Vegas extensively, I've discovered that deciding which one to play is hard without knowing the differences and similarities.…

    • 1159 Words
    • 5 Pages
    Good Essays
  • Good Essays

    Extra Lives

    • 968 Words
    • 4 Pages

    Tom Bissell’s, a teacher at Portland State University, main idea was to indicate to his audience why video games matter to him by using various argumentative appeals. One must ask themselves, can this author be worthy of respect? Can he give his readers enough facts to get his argument across? Will he try to give us a soft story to buy his way into in his argument? Throughout most of Bissell’s book, he uses the logical appeal by describing, in great detail, Fallout 3. Sadly he lacks the Emotional appeal to complete this argument and he loses my credibility throughout the article.…

    • 968 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Resident Evil 5 Analysis

    • 470 Words
    • 2 Pages

    Resident Evil 5 was found that it had depiction of raced and gendered characters trades upon stereotypes which are essential to the public’s understanding of the game. The games’ representation of race was through software, play e.g. mechanics, narrative and genre, discourse, the game reviews and gamer’s reactions. In the game, two primary objectives are met, “keep your partner alive” and “finish the game”. Sheva Alomar was programmed to follow Chris. She defends for Chris when he is in danger and…

    • 470 Words
    • 2 Pages
    Good Essays
  • Good Essays

    1984 has a more complete level of control when compared with V for Vendetta. The party in 1984 has almost complete control of its people ‘nothing was your own except the few cubic centimetres inside your skull’ which the party maintains their control and power by fabricating the past and controlling people’s thoughts. For example in 1984, people are watched from telescreens, and monitored for ‘though crime.’ While in ‘V for Vendetta’ information is fabricated by the government but not to a great extent, because people are in charge of their own thoughts and actions. For example…

    • 329 Words
    • 2 Pages
    Good Essays
  • Satisfactory Essays

    Feminist thinkers such as Anne Oakley will point to evidence which shows the women face more inequality in the workplace and home than men for example it can be seen that more women are in part time employment or the secondary sector as it is described by Barron and Norris than men who are more likely to be in full time employment, so women are paid less than men and have lower status.…

    • 742 Words
    • 3 Pages
    Satisfactory Essays
  • Satisfactory Essays

    you may be working with or developed a close working relationship with them, so you may be asked to give advice.…

    • 78 Words
    • 1 Page
    Satisfactory Essays
  • Satisfactory Essays

    Have you ever wanted to create the explosive thrills of a Michael Bay action film? Better yet, have you ever wondered what it would be like to tether an enemy to a helicopter and then shoot it down with rocket? Or, maybe, to ride a fuel canister high into the sky? Surely, the answer to these questions is a resounding ‘Yes’. Massive explosions, chaos, destruction, and fun are the name of the game, and that game is Just Cause 3. Embrace your inner rebel as you topple a military dictator as you unleash pandemonium and devastation to your…

    • 99 Words
    • 1 Page
    Satisfactory Essays
  • Good Essays

    Logical Fallacy

    • 727 Words
    • 3 Pages

    As these video games brainwashed the teens and children that played them, it caused them to have the need to act on the actions shown. Government policies and laws may have seemed to be lacking in brutality against civilized people. These young adults may have good intentions to prosecute criminals who, according to them, deserved to to be punished, but are creating crimes and destruction themselves. Once these crimes have been enforced and have started to occur, the government will not be able to keep up with the crimes pouring in to law enforcement. The crimes will lead to murders and then to wars. With the nuclear power of nations around the world combined, and with anarchy overtaking the world, a third world war will break…

    • 727 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    Tom Bissell in “Extra Lives: Why Video Games Matter” emphasize the importance of video games in our life. Tom supports his affection with the video games by telling his story with a popular video game “Fallout-3”. He also compares different modes of entertainment, like movies and novels, with video games. According to Tom, Storytelling is the most important thing for the movies, novels and video games, but video games storytelling is counterfeit. Tome states, even though the video games are frustrating sometimes but he will keep returning to this form of entertainment.…

    • 765 Words
    • 3 Pages
    Satisfactory Essays
  • Good Essays

    The novel progresses at rapid rate and the irregular pace can be likened to that of a drug addiction novel. As if the author himself in select chapters in the book has decided to 'shoot up on smack' before typing away on his keyboard. The other way the novel resembles a drug related story is evident in the portrayal of the main characters slow and downward spiral into dice addiction and social chaos. The world around the main character develops, through stages, into a distorted…

    • 1049 Words
    • 5 Pages
    Good Essays
  • Good Essays

    Left 4 Dead 2 Analysis

    • 1006 Words
    • 5 Pages

    Around the end of 2008, my friend introduced me to Left 4 Dead. It was the best zombie video game I have ever played in my entire life. There were four solemn characters who I could pick between, beautiful maps to play on, sweet guns, and best of all, an abundance of zombies. A year later, Left 4 Dead 2 was released, and I picked it up on the first day. I started off with campaign, learning the new maps and characters and even seeing some new super zombies who were scary as hell. Then I moved on to the multiplayer stage, which was absolutely perfect. I have to admit that even though playing by myself is fun, playing with other people is even better. This experience had so much more to offer than the first time. I don’t know why anybody in their right mind wouldn't pick this up without any hesitation. To all the people who love zombies, if you had to choose between Left 4 Dead 1 or Left 4 Dead 2, I would highly recommend Left 4 Dead 2 because of the depth of the characters, the variety of weapons, and a better and more fun competitive multiplayer mode.…

    • 1006 Words
    • 5 Pages
    Good Essays
  • Powerful Essays

    Video games began modestly, in a primitive age that had a littile yellow dot scour a maze "eating" little white dots. Since then, video games have expanded exponentially. These games even spand genres, including action, adventure, sports, etc. In their progression, many video games have attempted to simualte really, emersing the gamer into this puesdo-reality. Although some attempts were unsuccessful in fully depicting reality, one game managed to bring this vision to fruition. The Grand Theft Auto series not onl succeeded in producing this realistic, yet simualted environment, it changed the landscape of video games forever. Particularly, the Vice City installemnt, absorbs the visual and aural aspects of cinema, while drawing source material from an array of films to produce a simulated reality that emerses the gamer and accentuate the overall experience.…

    • 1390 Words
    • 6 Pages
    Powerful Essays

Related Topics