He emphasized that fantasy help learner to interact with each other in the world which is a copy of the actual situation. This part should use carefully if a teacher uses it incorrectly, the element might interfere with the dimension of relevancy.
2.Rules and goals: They set a limit for the players. Rules can be a fixed guideline that they have to follow, which can be explicit like a manual or implicit in other hand goals are a driving force that gives motivation to learners in order to play and continue the game.
3.Sensory stimuli: audio-visually appealing games can attract students. Sound effects and music make the game interesting, but at the same time may affect the objective of the game.
4.Challenge: A game should have challenges that are not too easy nor too hard. Usually, games should start from the simple level and gradually become harder it means that at the end of a game all students are at the same level. If a game start from simple questions all the students can participate in a …show more content…
He also added many teachers often believes that a person's achievement or disappointment is because of an absence or presence of motivation.
Loewen and Reinders (2011) stated that motivation is a desire which a person wants to reach it by engaging in a specific activity. Motivation starts from a need and leads an individual toward achieving a goal. Dornyei (2005)stated that motivation is a driving force which enables students to sustain the long and sometimes tedious learning process.
Gardner (2010) had the same idea and stated that motivation is the abstract and complex concept which is used to describe human behavior. He believed that language learning is related to the attitude of a person. According to Loewen and Reinders (2011) there are four types of motivation:
1. Intrinsic motivation:
It comes from inside a person based on self –determination Theory Ryan and Deci (2000) stated that intrinsic motivation is a kind of motivation that a person likes to do something because it is inherently interesting or enjoyable, like reading a