Andrea Carson
University of Phoenix
Mobile Computing
The wave that has brought with it the computer age has and continues to evolve as technology grows and becomes more complicated. Web 2.0 can be interpreted as an emerging group of new social sites that have come to encompass the entirety of human interaction as bets as possible and transferred it to an online platform (Golding, 2008). Popular social sites such as Facebook and YouTube have endeavored to change the way that people use IT systems. With the increasing use of these Web 2.0 sites/applications and the growing power of social media, there is a distinct impact that this has had on the use of IT systems. With mobile telephony more of a formality with the smartphone wave ensuring that more and more people can gain access to these Web 2.0 platforms (Parsons, 2013). Some of the changes come in the form of organizations turning to social media to drive their agendas. Websites like Twitter can start a trend that reaches millions of people. The smartphones mentioned have made it possible to have mini-versions of these social platforms as well as Web 2.0 sites making the reach that companies have even larger (Golding, 2008). Through such mediums, organizations are increasingly targeting new customers through innovative online marketing programs. Nowadays a company cannot currently exist without a social media presence. It has now become somewhat a necessary considering the way people are only increasing the time they spend online. Another concept to emerge from this is that of metadata with research now taking a specific and intensive design as Google leads in this segment. IT systems are increasingly making the world more connected and transcending distance (Parsons, 2013). Mobile Devices and IT Systems The primary concept that springs to mind with mobile devices is derived from its name. The way in which these devices are
References: Clarke, S. (2008). End user computing challenges and technologies: emerging tools and applications. Hershey, PA: Information Science Reference. Golding, P. (2008). Next generation wireless applications: Creating mobile applications in a Web 2.0 and Mobile 2.0 world. Chichester, England: J. Wiley & Sons. Parsons, D. (2013). Innovations in mobile educational technologies and applications. Hershey, PA: Information Science Reference.