Right off the bat, many cultural differences came into contention. Country folk versus City dweller, Forward thinking versus Protecting traditions and culture, Path of Certainty versus Risk Taking, just to name a few. These various mind-sets spawned from the cultural differences determined the priorities of the involved parties and determined the outcomes they were looking for.
Everyone’s priorities came first and foremost in their minds, manifesting itself in very hard-headed, straightforward demands with no semblance of wanting to budge. Due to these differing priorities, everyone felt that they were right and other parties should change to suit their preferences. The governors drove strongly about how the EuroMouse project would be a bane to their society and felt that they should be heavily compensated for the trouble they’ve endured. The government official sought to win the support of the people behind the government’s choice of action. The Mouse representative wanted to secure a smooth and hassle free period of construction and setup while acquiring good public relations with the French. Having no idea what the other party considers important, everyone operates on the understanding that their way is the right way.
One more subtle element I learnt is to address the issue of pre-conceived notion. Role playing as the governor of Magny, my character had felt extremely disrespected in a prior run in with Mouse employees who addressed him by his first name, a taboo in the French culture. Due to this, it made the governor of Magny increasingly ill-disposed to the entire idea of EuroMouse setting up an amusement park in France and more committed to ensuring that