In this paper, I will focus on using multimedia technology as an innovative teaching and learning strategy in a problem-based learning environment. The fundamental goal of this project is to help my students to understand and use window clipboard. I would like to extend this contention further by using multimedia technologies to create a multimedia-oriented project. This learning mode is constructivist in approach whereby the students participate actively in their own learning process and construct their own knowledge (Jonassen, Peck & Wilson, 1999)
Education is being partially changed by new technologies. In a technology-rich environment one must remember that the educational focus is on learning and instructional goals instead of the technology itself, because technologies are simply tools or vehicles for delivering instruction (Campoy, 1992). It is not what equipment is used, but how the equipment is used which makes it significant to a constructivist classroom (Strommen and Lincoln, 1992). According to Mann (1994), the use of new technologies in an educational setting has caused the theory of learning, constructivism, to receive new attention. Students in these settings become empowered by gaining access to real data and work on genuine problems. Often, roles are reversed as teacher and student learn from one another.
Technology has always impacted education; the printing press allowed textbooks to be developed, and the substitute of slates and chalk by pencil and paper permitted a permanent record of one's writing to be preserved. In the late 1950s and 1960s television was utilized as a means of teaching large groups of students, albeit inefficiently. Today, a new flourish of technology is beginning to cause repercussions in schools that will forever change how students are taught. Is this change a positive one? To gain insight into this dilemma, one must first look