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Red Dead Redemption Analysis

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Red Dead Redemption Analysis
Critical Analysis of a Game:
Red Dead Redemption
Professor Shawn Graham
Jad Slaibeh
100804020
Submitted: Thursday February 7th 2013

The game I have chosen for my critical analysis is Red Dead Redemption. Red Dead Redemption was made, published, and engineered by a company called Rockstar Games (Rockstar Website). The major distributor of the game is a company who happens to own Rockstar, Take-Two interactive. Being one of the most successful video game developers to date, Rockstar is famous for creating the popular and controversial game series Grand Theft Auto. Rockstar differs very much from other video game developers because they are one of few who have grown and experienced the advancement of video games in terms of graphics and gameplay. Rockstar is known for revolutionizing the concept of having an open world in console video games. This was not originally the case and happened over years of expansion.

Rockstar’s first game was released on the original PlayStation. The game is called Grand Theft Auto. Its camera was in a bird’s eye view with basic 3D graphics consisting of repetitive player movements. In comparison to today, the game was really quite simple in terms of graphics and game play. The game lacked a larger narrative. Its gameplay was based mostly around the options of stealing cars, doing hits for gang members, killing civilians, and evading the police. This lack of narrative and focus on violence may be one of the reasons why Rockstar dealt with a lot of controversy from the media.

As Rockstar grew and released multiple titles, their video games utilized the advancement in technology to create a larger narrative. Using Rockstar Advanced Game Engine (RAGE), Rockstar developed third person 3D modeled sandbox game (Ogilvie, 2010). With this new open world, the game developers were able to explore more narrative options. Red Dead Redemption used their graphical improvements to allow for new historical

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