Preview

This is a research paper on the effects of video games. It is pro video games, and argues against the negetive effects.

Better Essays
Open Document
Open Document
1854 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
This is a research paper on the effects of video games. It is pro video games, and argues against the negetive effects.
The Art Of Gaming:

The Effects of Video Games

Video games have been under a lot of scrutiny the last few years. Many people believe that they have harmful side effects, and that children and teens should not be allowed to play them. I happen to love video games, and I wanted to examine for myself the research that has been done, and decide if the critics of video games really have a case. So that is what I did. I found that there are many physical, and mental side effects, but that neither of the two is significant enough to cause alarm.

Mental Effects

Video games do produce some mental side effects, but what many people don't know, is that there are negative, as well as positive effects. The negative mental effects of video games are the single biggest worry, among critics of video games, so lets take a look at them first.

The first big negative effect, is a phenomena called 'new violence.' According to Michele Steinberg, in 'Programmed to kill,' 'new violence' is the use of Nintendo style games, and related means, to transform young children and teens, as well as law enforcement personnel into 'samurai'-style programmed killers. This wave of criticism was brought on in large part due to the murders of 13 students and teachers at Columbine High School in Littleton, Colorado on April 20, 1999. It brought about he criticism because both of the murderers came from well to do families, and both were avid players of violent video games. Michele goes on to say 'The very same video games which were originally designed to train soldiers to kill, are those being mass marketed today--to children!' Problem?? Could be, we will look more into this later.

Other negative mental effects are violence tendencies and addiction. These violent tendencies are not as serious as the ones previously discussed. They just include children wrestling or fighting with each other, after playing a particular violent game, like Mortal Kombat(which showcases two men one on one, to the

You May Also Find These Documents Helpful

  • Satisfactory Essays

    Un Nintended Benefits

    • 311 Words
    • 2 Pages

    Is it true that video games are bad? Anti-social, aggressive behavior, and even health risks? Not all the time, as Dave Barry would say. Many video games such as, sports, adventure and strategy games, can all improve mental skills. It may also improve a better process of thinking, problem solving, and cognitive skills and also reduce stress. They provide a unique, interactive and complex activity, at low cost and zero…

    • 311 Words
    • 2 Pages
    Satisfactory Essays
  • Better Essays

    In a $25 billion dollar industry a year, video games are an outlet for most kids and adults to escape reality. I know all of our parents at one point or another have told us to stop playing video games because it will rot your brain. Is that really the case though? I believe video games have a positive effect on your brain and throughout this essay I will explain why. Now there is no need to tell me the negatives like, kids become anti-social, they just sit inside all day and get fat, or maybe develop violent behavior. When did video games start having these so called negative effects? In my case never. I have been playing video games since I can remember. I am not anti-social, my friends sometimes say I'm too skinny, and in no way am I a violent person (unless I need to be). Video games somewhere down the line got a bad rap, and violence was the main contributor.…

    • 1276 Words
    • 6 Pages
    Better Essays
  • Good Essays

    This unhealthy obsessive addiction with violent video games has been seen as a growing influential factor to great violent behavior in children. Years have gone by and specialists have been observing and studying of the variety of health hazards that violent video games may cause on individuals. A large number test and observational studies have been proven to find the true effect of violent video games and how they influence aggressive behavior and thinking towards children of all ages. Violent video games such as Call of Duty and Grand Theft Auto are negatively affecting children, expected behavior by excessively cultivating violence, inappropriate language and sexual…

    • 888 Words
    • 4 Pages
    Good Essays
  • Better Essays

    According to the article “Shooting in the Dark” author, Benedict Carey, states that studies today on violent video games show no concrete evidence on actually long term negative effects on gamers. Mr. Carey is not a researcher or scientist but is a veteran writer of neuroscience, neurology, and psychology. Throughout this article he gives factual evidence and quotes from scholarly sources such as doctors and researchers in the fields of behavior and psychology. The author gives ample explanation on evidence used from his sources to give the optimal understanding to the reader of the results and/or findings given by the sources. The article connects to the modern age of gamers with examples from big name video games popular with today’s video gamers. Although Mr. Carey does give evidence that violent video games have been found to give short term negative effects he does reassure the reader through quotes and statements from his sources that no studies show consistent long term effects. The claim of the author about the research on the effects of violent video games is strongly supported and backed through his use of rhetorical appeals and scholarly evidence.…

    • 1402 Words
    • 6 Pages
    Better Essays
  • Powerful Essays

    Griffiths, Mark. “Video Games and Health.” British Medical Journal, 16 July 2005. Web. 20 Nov. 2010.…

    • 2619 Words
    • 11 Pages
    Powerful Essays
  • Powerful Essays

    Video games are basically known as a staple among American teenagers. Many teenage boys and even some girls spend hours of their day staring at the TV screen and rapidly pushing buttons on a controller. Many of the top selling games in America strongly involve violence in their gameplay. These types of games raise many questions about how they affect the people playing the games. Are there negative consequences or are these claims just made up? There is research to back up both claims but the negative effects of violent video games seem to overpower the positives of recreational violent video game play. Manufacturers should enforce their own policy towards people who play their games in a more efficient way. Video games have multiple severe problems associated with the violence that is so heavily incorporated into them. Video games can give a false sense of reality and allow gamers to become so immersed into their game play that lines between real life situations and game play situations begin to blend together. Playing video games can also become an addictive distraction. Many avid gamers can spend hours at a time glued to their TVs playing on their Xboxes, PS3s, and other gaming consoles. This time spent playing games can take away from other activities. Important things like schoolwork and grades can be affected by spending all one’s time playing games instead of focusing on more important things. It can cause people that play the games to go to sleep super late in the night. The students then have to wake up early and go to school tired and will not be able to focus and stay awake to learn the material being taught. Video games also spur a sedimentary lifestyle. Obviously, not getting enough daily exercise leads to weight gain and other health issues. Violent video games also cause behavioral and social problems. These games desensitize people towards killing and steer them in the direction that killing is…

    • 1933 Words
    • 8 Pages
    Powerful Essays
  • Good Essays

    “Hamlet”, writen by William Shakespeare, and “Odeipus Rex”, written by Sophocles have a similar tie-in of innocence and bond. In these plays, two kings are forced to forget about their innocence, man up and face the truth which leads to both highs and lows in these characters lives through the play. It is a battle between truth and lies. As I read, and analyzed these two plays, I see that both of these characters are in their own world, negligent of the real world and truths around them. In the case of Hamlet, he is led to believe that his fathers death was that of natural causes. Now, Oedipus isn't thrilled about his prophecy of growing up and murdering his father, and marrying the queen, his mother.…

    • 747 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    . The amount of time being spent engaging in violent video games has an effect on individuals engaged therein. The American Academy of Pediatrics has stated concerns about the negative effects of playing violent games over extended periods of time. (APA, 2009). Violent video games are harmful to children who are readily impressionable and school violence rates appear to be strongly connected to community levels of violence and its increasing rates.…

    • 645 Words
    • 3 Pages
    Satisfactory Essays
  • Satisfactory Essays

    Video Gaming

    • 292 Words
    • 2 Pages

    1. The basic subject of this column is the idea that playing video games can have negative…

    • 292 Words
    • 2 Pages
    Satisfactory Essays
  • Best Essays

    Excessive playing of video games can cause decreased social interaction, psychological disturbances and increased aggressive behavior, deterioration in health and poor academic performance in children.…

    • 2197 Words
    • 9 Pages
    Best Essays
  • Good Essays

    Behavioral problems in school are also believed to stem from these types of games. There is also a lot of blame for the deterioration of society on violent videogames.…

    • 481 Words
    • 2 Pages
    Good Essays
  • Good Essays

    Videogames Benefits

    • 559 Words
    • 3 Pages

    Most people think that playing video games will lead you to a life of crime, delinquency, and misery. The opposite, however, is true. Video games can be used properly to improve the coordination and concentration physically, socially, and mentally to benefit the user. Does this mean kids should spend all day playing? No. This occurs when they are used properly and in moderation. Contrary to what most of the people believes, video games can actually help your motorskills no matter how younger people are.…

    • 559 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    Violent Video Games

    • 2439 Words
    • 10 Pages

    References: Anderson, C, Buckley, K, & Gentile, D. (2006). Violent video game effect on children and adolescents. Iowa: Oxford Press.…

    • 2439 Words
    • 10 Pages
    Powerful Essays
  • Good Essays

    Video Games and Kids

    • 1508 Words
    • 7 Pages

    Video games have a positive and negative effect on kids. Video games affect the kids health, for example lead to cardiovascular implication. Also affect their education when affecting their cognition. Others video games effects on kids are when affecting their social and behaviors. Parents need to involve and regulate their children‘s gaming habit. Video games attribute in big portion in kids behavior.…

    • 1508 Words
    • 7 Pages
    Good Essays
  • Good Essays

    Moreover, there is a mental and psychological drawback to video games. Children do not exert much mental effort in playing the games. Nothing is creative about them. They develop lazy mental habits. They also become impatient since life is not as fast as the games are. Some children get habituated to the violence of the games and they become violent themselves.…

    • 302 Words
    • 2 Pages
    Good Essays