In these patients minds they do not want to fight the battle of cancer because they already have it in their mind they are going to die. Thinking about this issue, I came up with a way to help these patients start their battle in a positive way. I created the idea of the PacMan Program. This program is introduced to patients when they are first diagnosed with cancer. It starts with the idea of oncologist and counselors coming to together and helping these patients start their battle. We all know the game we played as a kid “pacman.” We played it on our computers, game boys, and even game stations. The object of the game is for the pacman to eat all the dots in this maze without getting eaten by the ghosts that chase him. Along with the dots in the maze there are fruit snacks that given him extra points and the larger dots in all four corner of the maze that give him the power to eat the ghosts himself in a period of time. I took this game and interpreted it to a cancer patients mind. The pacman is the patient, the maze is the patients journey undergoing the radiation, the ghosts are the cancer cells, the fruit snacks are radiation, and the larger dots in all four corners are the positive affect the patient has when starting their journey fighting from the start. In all reality, it is a mental game. If the patient, “pacman’, finds his way through the maze and eats the fruit snacks, “radiation”, and finds his way to the larger dots, “positive affect”, he wins the game by overcoming the ghosts, “cancer
In these patients minds they do not want to fight the battle of cancer because they already have it in their mind they are going to die. Thinking about this issue, I came up with a way to help these patients start their battle in a positive way. I created the idea of the PacMan Program. This program is introduced to patients when they are first diagnosed with cancer. It starts with the idea of oncologist and counselors coming to together and helping these patients start their battle. We all know the game we played as a kid “pacman.” We played it on our computers, game boys, and even game stations. The object of the game is for the pacman to eat all the dots in this maze without getting eaten by the ghosts that chase him. Along with the dots in the maze there are fruit snacks that given him extra points and the larger dots in all four corner of the maze that give him the power to eat the ghosts himself in a period of time. I took this game and interpreted it to a cancer patients mind. The pacman is the patient, the maze is the patients journey undergoing the radiation, the ghosts are the cancer cells, the fruit snacks are radiation, and the larger dots in all four corners are the positive affect the patient has when starting their journey fighting from the start. In all reality, it is a mental game. If the patient, “pacman’, finds his way through the maze and eats the fruit snacks, “radiation”, and finds his way to the larger dots, “positive affect”, he wins the game by overcoming the ghosts, “cancer