Princess Louie
Is this a good game? How well the following key components are designed and implemented (rate out of 10, where 10 is very well designed and implemented and 1 is not present):
Generally, Princess Louie is a well-rounded game, well at least for kids around 3 – 10 years of age. The key components are well designed and structurally implemented for skill base individuals. The key components coded are suitable for kids to play on; it is not very easy, but definitely achievable. The list below indicates the ratings of this game (from my viewpoint) out of 10, where 10 is very well premeditated and executed and 1 is not contemporaneous.
Decision making for the player: 8/10
Player control: 8/10
Enjoyment: 8/10
Scoring: 7/10
The Story: 7/10
The World: 8/10
Music and Sound FX: 8/10
Game Flow: 9/10
Game Overall: 8/10
Although the ratings are high in the game I produced, some people would find this game unamusing and boring. Nonetheless, this game itself is slightly unfinished due to the time I was given and the days I received on structuring the game. With that being said this game to some may feel like it is complete however it is not. If I have had more time on coding this game, it would be phenomenal for example, weapons and health would be featured to make this game more enjoyable and of course more LEVELS and CHARACTERS. To me it feels like as if I got enough time to created something mystical but I think I did my best and that what it really matters.
This game can be fun to play or it can really get on your nerves. I’ve tested this game numerous times and I think deep down it is truly challenging and fun to play when you reached LEVEL 3 as there are so many monsters surrounding the main characters. It is like as if there are thousands of flying monsters stopping you. However, when you reached LEVEL 3, it can also get on your nerves as it is extremely hard to finish but of course it is achievable. LEVEL 3 had caused me a