Basic Concepts of Object-Oriented Programming 1. Classes 2. Objects 3. Data abstraction 4. Data encapsulation 5. Inheritance 6. Polymorphism 7. Dynamic Binding 8. Message Passing Student DATA Name DOB Marks …. FUNCTIONS Total Average Display …. Classes The entire set of data and code can be made as a user-defined type with the help of a class. Once a class has been defined‚ we can create any number of objects belonging to that class. A class gives a structure of what an object of its type will
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intuitive‚ self-paced learning title is designed to help you master the basics of object-oriented programming with Visual Basic.NET or Visual C#. Table of Contents OOP with Microsoft Visual Basic .NET and Microsoft Visual C# .NET Step by Step Introduction Chapter 1 - Writing Your First Object-Oriented Program Chapter 2 - Creating Class Instances with Constructors Chapter 3 - Creating
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Institute of graduate studies &research Information technology department Database systems Report on: (Comparison between Relational database & object oriented database) By: Mohammed Hussein Mahmoud Mustafa khedr To: Dr. Saad Darwish Introduction A database is a means of storing information in such a way that information can be retrieved from it. Thus a database is typically a repository for heterogeneous but interrelated pieces of information. Often a database contains more than one
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number” for each object created from the class. That is‚ the first object created will be numbered 1‚ the second 2‚ and so on. To do this‚ you’ll need another data member that records a count of how many objects have been created so far. (This member should apply to the class as a whole; not to individual objects. What keyword specifies this?) Then‚ as each object is created‚ its constructor can examine this count member variable to determine the appropriate serial number for the new object. Add a member
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State Chart Diagram 7.1 State Chart Diagram- Student save files online..............................................................15 7.2 State Chart Diagram – Student download course material............................................15 8. Design User
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designers in our world‚ trying to do their bit to make a difference. A difference. But what is it exactly that makes a difference? Does everyone believe the same ideas and concepts will make a change in our world‚ or do we all have varying opinions on what makes a difference? We all view this world in our own way. Therefore‚ different things have an impact on every single individual. As a designer‚ I try to make the effort through all of my designs to have an impact on the viewer. Whether it be an emotional
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Difference between Logical Design and Physical Design NTC 410 August 8‚ 2006 Understanding network topology can tell one a great deal about installing or expanding a network. At its basic level‚ the topology of a network refers to the way in which all its pieces have been connected. That is‚ it refers to the layout of the computers‚ printers‚ and other equipment hooked to the network (TechTarget 2006). Because cables connect computing resources together for a network‚ network ’s
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THE DIFFERENCE BETWEEN LOGICAL DESIGN AND PHYSICAL DESIGN OF A NETWORK When comparing the logical and physical design of a network I visualize a carefully thought out plan created from start to finish by the individuals that would ultimately be using and maintaining it. Like many areas in Information Technology‚ Network Design cannot be taken likely. All of the necessary steps like those of the SDLC process must be done step-by-step in order to minimize unnecessary costs‚ downtime and loss of
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fulfillment of the requirements For the title of Object Oriented Programming Language Tungol‚ Axel-Yor Gomez‚ Christallane Velarde‚ Patrick John Santos‚ Renato Astraquillo‚ Angelo Clark College of Science and Technology SNS Bldg.‚ Aurea St. Samsonville Subd.‚ Dau‚ Mabalacat‚ Pampanga A project study presented to the Faculty of the Computer Programming In partial fulfillment of the requirements For the title of Object Oriented Programming Language Tungol‚ Axel-Yor Gomez‚ Christallane
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Procedural Programming vs Object Oriented Programming When writing code for a program it is very important to make sure that you use the best language for what the client needs. Prior to making a decision on what language to use‚ a programmer needs to decide which method he or she wants to use. The two most common methods used by coders in the field today are procedural and object oriented programming (OOP). Making the decision to use an incorrect option could run cause problems during the maintenance
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