Dayanna Pineros Informative Outline Topic: is social media ruining our minds? General Purpose: to inform Specific Purpose: to inform students about attention span decreasing INTRODUCTION Attention Getter: by a show of hands‚ how many of you can honestly say you can remember your grandmother’s birthday? Not very many. According to attention span statistics from the associated press gold fish have longer spans than us! 25% of teens and young adults forget major details of close friends
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Video games are often under fire from publicity-hungry senators who want to pander to the older generation. However‚ as time goes by the people who enjoy video games now will soon be in power. But‚ until that day we are forced to question whether video games and outdoor activities should be compared and contrasted. This essay compares and contrasts outdoor activities. Video games Video games are not designed to burn off a lot of energy. They are not aerobic in any way‚ nor are they able to increase
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Video Games and Violent Children Brittany Hern 02/02/2011 Critical Thinking and Composition Home video games‚ an industry worth $11 billion domestically that is now 30 years old‚ continues to be thrown into legal and moral debates regarding what age is deemed appropriate to participate. Video games‚ especially those deemed to be violent or rated “mature‚” are at the center of the controversy. There are two sides to this debate. Video game companies and their supporters
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Positive Effects of Violent Video Games Contrary to popular belief‚ violent video game actually has a lot of positive effects. According to studies done about the relationship of violent of video games and violent crime‚ this form of popular media has reduced the amount of violent crime. As stated in the journal written by Benjamin Engelslatter‚ “... video game play is generally associated with reductions in the violent nature of the crimes commited.” (Engelslatter). Also‚ based on information
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Video Games: Shaping the World’s Youth Shady Mahshi Lebanese American University Outline Claim: Negative effects of video games and results of overuse leading to many side effects I. Major idea: Video games promote unhealthy activity A. Opposing view: Video games may help children in following instructions‚ problem solving and logic Source: Raise Smart Kid. (2014). The positive and negative effects of video games. [Online] Retrieved from: http://www.raisesmartkid.com/3-to-6-ye
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Keep the Violent Vids away from Kids Violent video games and their effects on children is a growing debate in today’s society. The controversial problem is: are violent video games a negative effect on children or not? It is my personal opinion that violent video games are a bad influence on children. These young children learn from what they see. It is not a good thing when what they see is violence. It is also not a good thing when they are in control of the character that is doing the violence
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Informative Speeches Informative.jpg An informative speech provides interesting and useful information to the audience. The information is unique and usually not something that the audience would be acquainted with. Objects‚ processes‚ events or concepts: Informative speeches can be about objects‚ processes‚ events or concepts. This is not a limited list‚ but a general topic format that most informative speeches tend towards. The important thing to realize is that no matter which topic
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statement that video games have “a redeeming social value.” Do violent video games have “a redeeming social value?” You could get many different answers to this question depending on who you ask. Is there any good that can come from video games? What harm can come to people and society from video games? Is modern culture being affected either negatively or positively by today’s video games and those that play them? Are young‚ impressionable‚ people affected by playing video games for hours and
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Violent video games affecting children Video games around the world have become immensely popular‚ a multi-billion dollar industry. An industry which revolves around the wants and desires of children and teens. An industry with a creation of unique entertainment like no other. An industry that continues to grow rapidly. Hours and hours are spent each day by youths playing these games‚ but are they really good for them? Are they educational? Games which educate a child’s mind exist but they wouldn’t
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Immediately‚ I had my topic chosen for the Oral Communications second speech‚ the Informative Speech; usually it takes me ages to come up with a subject‚ so it was nice to get the most difficult part of it out of the way straight from the get-go. I was prepared well in advance and had an extravagant introduction and conclusion planned. My outline and sources were finished and put together before many of my classmates that I knew of‚ and I was rehearsed and felt confident. It was an interesting
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