Event-driven Programming Reacting to the user Outline Sequential programming GUI program organization Event-driven programming Modes Sequential Programming In sequential programs‚ the program is under control The user must synchronize with the program: Program tells user it is ready for input User enters input and it is processed Examples: Command-line prompts (DOS‚ UNIX) LISP interpreters Shouldn’t the program be required to synchronize with the user? Sequential Programming (2) Flow
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Title : PROGRAMMING NC II Unit of Competency : APPLY OBJECT-ORIENTED PROGRAMMING LANGUAGE SKILLS Module Title : APPLYING OBJECT-ORIENTED PROGRAMMING LANGUAGE SKILLS Learning Outcomes: Upon completion of this module‚ the trainee/student must be able to: 1. Apply basic language syntax and layout 2. Apply basic OO principles in the target language 3. Debug code 4. Document activities 5. Test code A. Introduction This module defines the competency required to undertake programming tasks
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DAY 1 Introduction: a) What is SAP Business Objects? b) Origin of Business Objects‚ History and its acquisition by SAP. c) Introduction and Understanding of various BO applications and commonly used terminology. d) Basic introduction of competitors of BO in the global market and how BO fares amongst them. e) BO earlier versions and it s comparison with the BO XI R 3.1 version. SAP BO Central Management Console a) What is CMC and how we can manage security with it? b) What is CCM? c) Creation of
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Programming Fundamentals Paper Anderson Pierre PRG/211 March 31‚ 2012 Mike Walker Reusability of Code A long time ago software developers or programmers did not use reusable code because there were not too many reliable‚ and efficient software or application software available. Therefore‚ whenever a big project comes forth the software developers or programmers tend to start building from the ground up. After many years of building software from the ground up for each project or request
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complex system composed of many different components. During the object-‐oriented system analysis and process‚ programmers must understand the requirements for the new computer program and determine the objects that should exist in the new program. An object is a software entity that represents something in the real
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* If savings account is a class‚ give an example of each of the following as it relates to that * * savings account. Explain your reasoning behind your example. * Superclass Subclass Attribute Method Instance (object) Encapsulation Answer: Superclass – Savings Account can be a super class. It can be used to hold the generic attributes of a savings account like account number‚ insured by FDIC flag etc. * Subclass – Passbook Savings and Certificate
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3.5.1 Material Design‚ Collection and Programming First of all‚ the specimen designs have been drawn using the AutoCAD software. Two design have been drawn which were specimen for the tensile test and also specimen for the hardness test. Figure 3.3 and Table 3.3 shows the tensile specimen design with measurement. Figure 3.4 shows the design hardness specimen design and measurement. Figure 3.3: Tensile specimen design Table 3.3: Tensile specimen measurement All values in mm Sheet type‚ 12
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Unit 6 Assignment 2 Choosing the right programming language. (P2) There are several factors to consider when choosing the right programming language‚ these include Organisational policy‚ suitability in terms of available features and tools‚ availability of trained staff and development and maintenance costs. Organisational policy Organisations which make and develop loads of computer software’s and programs tend to have a policy of using a certain language‚ a reason for this might be because
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CONCEPTS OF PROGRAMMING LANGUAGES WITH ADVANCE DATA STRUCTURES FINAL PAPER MACROS Submitted by Bustamante‚ Andrew Lorenzo‚ Erika Manarang‚ Paolo Marco Young‚ Jennifer Ms. Charibeth Cheng Faculty December 3‚ 2010 TABLE OF CONTENTS I. Introduction II. Scope and Limitation of the Research III. Macros a. Definition b. Usage c. Advantages and Disadvantages IV. Conclusion and Recommendation V. References I. Introduction Macros are
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Ruby is a dynamic‚ open source programming language with a focus on simplicity and productivity. It has an elegant syntax that is natural to read and easy to write. Ruby is a language of careful balance. Ruby is a pure object-oriented programming language. Ruby is simple in appearance‚ but is very complex inside‚ just like our human body. In Ruby‚ everything is an object. Every bit of information and code can be given their own properties and actions. Ruby has features that are similar to those
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