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    INTRODUCTION TO LANGUAGE The language for which the compiler has been made is named as “M#”. M# is a general-purpose programming language having the most basic functionalities in it. This language basically focuses on the mathematical calculations‚ which are done using arithmetic operators and a few relational operators. M# is a case sensitive language. LANGUAGE CONSTRUCTS There are five language constructs of M#. 1. Keyword 2. Identifier 3. Comment 4. Terminator 5. Operators

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    Linear Programming is a mathematical technique useful for allocation of scarce or limited resources to several competing activities on the basis of given criterion of optimality.The usefulness of linear programming as a tool for optimal decision-making on resource allocation‚ is based on its applicability to many diversified decision problems. The effective use and application requires‚ as on its applicability to many diversified decision problems. The effective use and application requires‚ as a

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    Object Oriented Programming

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    Object-Oriented Programming School of Computer Science University of KwaZulu-Natal February 5‚ 2007 Object Oriented Programming using Java Notes for the Computer Science Module Object Oriented Programming COMP200 Adapted from Introduction to Programming Using Java Version 5.0‚ December 2006 by David J. Eck http://math.hws.edu/javanotes/ Adapted by Anban Pillay School of Computer Science University of KwaZulu-Natal Durban February 2007 3 4 Contents 1 Introduction to Objects

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    Reasons why the selected students of Information Technology of Cavite State University fail on their Computer Programming subjects. CHAPTER I I. Introduction “An education isn’t how much you have committed to memory‚ or even how much you know. It’s being able to differentiate between what you do know and what you don’t.”- Anatole France. A quote that best labels the scenario of what we`re having right now‚ which is entirely about student whom experience to have failing grades. Nowadays‚ more and

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    Why Learn Assembly Language

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    | | | | | Why Learning Assembly Language Is Still a Good Ideaby Randall Hyde‚ author of Write Great Code (No Starch) 05/06/2004 | The world is full of case studies outlining software engineering disasters. Almost every programmer has had to work on a project involving "less than stellar" source code that was difficult to read and maintain. On rare occasion‚ some programmers get the opportunity to work on a well-designed system‚ an awe-inspiring piece of craftsmanship that usually produces

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    are identified‚ analyzed‚ prioritized‚ and arranged. Analysis- System requirements are studied and structured. Design- The logical specifications of the system from logical design are transformed into the technology- specific details which all programming and system construction can be accomplished. Implementation- The information system is coded‚ tested‚ installed and supported in the organization. Maintenance- An information system is systemically repaired and improved. 4. List and explain

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    Chapter 2 Linear Programming Models: Graphical and Computer Methods 2.1 Chapter Questions 1) Consider the following linear programming model: Max X12 + X2 + 3X3 Subject to: X1 + X2 ≤ 3 X1 + X2 ≤ 1 X1‚ X2 ≥ 0 This problem violates which of the following assumptions? A) certainty B) proportionality C) divisibility D) linearity E) integrality Answer: D Page Ref: 22 Topic: Developing a Linear Programming Model Difficulty: Easy 2) Consider the following linear programming model: Min 2X1 +

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    Event-driven Programming Reacting to the user Outline Sequential programming GUI program organization Event-driven programming Modes Sequential Programming In sequential programs‚ the program is under control The user must synchronize with the program: Program tells user it is ready for input User enters input and it is processed Examples: Command-line prompts (DOS‚ UNIX) LISP interpreters Shouldn’t the program be required to synchronize with the user? Sequential Programming (2) Flow

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    Chapter 2 Linear Programming: Basic Concepts Solution to Solved Problems 2.S1 Back Savers Production Problem Back Savers is a company that produces backpacks primarily for students. They are considering offering some combination of two different models—the Collegiate and the Mini. Both are made out of the same rip-resistant nylon fabric. Back Savers has a long-term contract with a supplier of the nylon and receives a 5000 square-foot shipment of the material each week. Each Collegiate requires

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    Basic Concepts of Object-Oriented Programming 1. Classes 2. Objects 3. Data abstraction 4. Data encapsulation 5. Inheritance 6. Polymorphism 7. Dynamic Binding 8. Message Passing Student DATA Name DOB Marks …. FUNCTIONS Total Average Display …. Classes The entire set of data and code can be made as a user-defined type with the help of a class. Once a class has been defined‚ we can create any number of objects belonging to that class. A class gives a structure of what an object of its type

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