THE EFFECTS OF COMPUTER TECHNOLOGY TO STUDENTS’ LIFESTYLE AND STUDY HABITSAbstract This research study aimed to determine and identify all the possible positive and negativeeffects of using computer technology to the lifestyle and study habits of college students‚ particularly freshmen students in the nursing and information technology departments in Saint Mary’s University. Specifically‚ this study determined the different negative factors that affect a student’s level of competency
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The Effects of Computer Technology to Student’s Lifestyle and Study Habits”. CHAPTER I INTRODUCTION Background of the Study In the years where computers are not yet invented‚ students are not yet engaged in activities using technologies. Students rely on books and visit library facilities to study‚ read their notes and to review their school lessons. During those years‚ despite the lack of computers and hi-tech gadgets students still achieve high and good grades and the students
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setting of the study‚ the respondents‚ the instrument that have been used and the statistical treatment that may help in analyzing the data. Research Design This study uses a descriptive method which focus to investigate on how computer games affect the mind of the students. Research Setting The study was conducted at St.Rita’s College Of Balingasag‚ Misamis Oriental. Respondent’s of the Study The respondent of the study was the 1st year and 2nd year students of the Information
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Effects of Computer Addiction to Students Study Habits Research Report Presented to the Catanduanes State University Author’s Note This Research paper is for compliance In English 2 subject‚ Writing in the Discipline‚ this Second Semester School Year 2013-2014 Introduction DOTA (Defence of the Ancient)‚ DOTA 2‚ LOL (League of Legends) and other offline and online games are some of the most played computer games in
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the presence and proliferation of various online PC games in the country. Aside from its entertainment value‚ PC games affect the students’ habit where students currently affect their academic performance. At present times‚ people are highly engaged in internet and this includes computer games. Computer games are video games played on a general purpose personal computer rather than a dedicated video game console ar arcade machine. Their defining characteristics include a lack of any centralized controlling
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The Effects of Modern Technology on the Study Habits of Students By Jon Ireland‚ eHow Contributor With advances in technology‚ student study habits have dramatically changed. It’s affected the way classes are taught‚ students learn theories and the way information is presented. Gone are the days of slaving over books in the library and scribbling down notes on paper. Resources • The Internet allows students to access virtually all information that is publicly available from the comfort of their
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Officials Trace Computer Virus In PhilippinesBy SETH MYDANSPublished: May 09‚ 2 A than a dozen law enforcement agents staged a raid Monday on a Manila apartment from which they said a malicious computer program was unleashed last week‚ disrupting computer systems around the world. They took one resident into custody and ordered his roommate‚ a woman‚ to turn herselfe agents‚ including two representing the Federal Bureau of Investigation‚ apparently expected to find the computer from which the
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Chapter I I. Introduction: In today’s modern times‚ computer technology has become a vital part of our life. It helps us to have an easier life. In this competing world‚ the students should have to learn a lot when it comes to education. Everything cannot be taught by a teacher or in school. To face big challenges in life‚ students take up extra learning which can be done through computers. These computers can be used for their personal or recreational activities like listening to music‚
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important elements that should go into your comments. Thus you have provided a “value added” beyond simply a list. Your valuable experience as a classroom teacher helps to make American history more meaningful in engaging both your students‚ to other teachers and students who have seen your work on the web. So in that spirit of cooperation and high standards‚ I offer this model to you. Your list will be more extensive. I have simply listed some of the types you will encounter in putting together your
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This Thesis applies as an approach of technological experiment to analyze the performance of students when exposed to computer games‚ or the internet. PC games‚ also known as computer games‚ are video games played on a general- purpose personal computer rather than a dedicated video game console or arcade machine. Their defining characteristics include a lack of any centralized controlling authority and greater capacity in input‚ processing‚ and output. PC games reached widespread popularity following
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