The C programming language (often‚ just "C") is a general-purpose‚ procedural‚ imperative computer programming language developed in the early 1970s by Dennis Ritchie for use on the Unix operating system. It has since spread to many other operating systems‚ and is now one of the most widely used programming languages. C also has had a great influence on many other popular languages‚[1] especially [[C++]] which was originally designed as an enhancement to C. It is the most commonly used programming
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--------------------------------------------------------------------------- 1- Write a program to compute area and circumference of a circle. Program- #include<stdio.h> #include<conio.h> Void main() { float radius‚circumference‚area; clrscr(); printf(“the radius of circle= ”); scanf(“%f”‚radius); circumference=2*3.14*radius; area=3.14*radius*radius; printf(“the area of circle=%f \n the circumference=%f”‚area‚circumference); getch(); } 2- Write a program converts a temperature from Celsius to Fahrenheit
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Some of the questions/programs are required to be typed‚ complied‚ run and then observed. 2. If possible try experimenting with concepts revealed by each question. 3. There are 20 objective type questions on ANSI C. PART - A With every use of a memory allocation function‚ what function should be used to release allocated memory which is no longer needed? a.) b.) c.) d.) unalloc() dealloc() release() free() What will print when the sample code above is executed? a.) b.) c.) d.) y= y= Compiler
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perimeter of circle in c code. This c program makes a contrasting concept that how a return statement can return more than one value. Usually in C programming we make a call by value. This means that in general you cannot alter the actual arguments. But if desired‚ it can always be achieved through a call by reference. Using a call by reference intelligently we can make a function return more than one value at a time‚ which is not possible ordinarily. This is shown in the c program find area and perimeter
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Introduction to the C Programming Language Science & Technology Support High Performance Computing Ohio Supercomputer Center 1224 Kinnear Road Columbus‚ OH 43212-1163 Table of Contents • • • • • • • • • Introduction C Program Structure Variables‚ Expressions‚ & Operators Input and Output Program Looping Decision Making Statements Array Variables Strings Math Library Functions • • • • • • • • • User-defined Functions Formatted Input and Output Pointers
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101 Fall 2005‚ Shimon Schocken Machine Language Elements of Computing Systems 1 Machine Language (Ch. 4) Where we are at: Human Thought Abstract design abstract interface Chapters 9‚ 12 H.L. Language & Operating Sys. Compiler abstract interface Chapters 10 - 11 Software hierarchy Virtual Machine VM Translator abstract interface Chapters 7 - 8 Assembly Language Assembler Chapter 6 abstract interface Machine Language Computer Architecture abstract
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ROORKEE EC101A: Computer Systems and Programming Spring Semester: 2010-2011 January 20‚ 2011 1. Write a program program in C++ to find the square of the numbers from 1 to 10 using : (a) for loop (b) while loop (c) do-while loop The output of the program should be in the following format: Number Square ……… ……… 2. Write a program in C++ that calculates the value of π from the infinite series [pic] Print a table that shows the value of π approximately
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possible operations‚ which can be performed with the variable However‚ we never considered the permanence of a variable or its scope i.e. the portion of the program where the variable is valid or recognized. All these factors are considered with storage classes. In C‚ variables differ in behavior from those in most of the other languages. A variable in C can have anyone of the four storage classes: 1. Automatic Storage class 2. External Storage class 3. Static Storage class 4. Register
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Name: Date: 8/9/2013 Class: PRG/420 Week: 1- HelloWorld assignment. 1 (Copy of source code) - Insert here a copy of your *.java source code text (copy and paste source code here‚ do not simply insert *.java files): /* * To change this template‚ choose Tools | Templates * and open the template in the editor. */ package hello.world.app; /** * The HelloWorldApp class implements an application that * simply prints "Hello World!" to standard output. */ public class HelloWorldApp
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