THE PROBLEM
Introduction It is known that we are living in technological era. The computers become irreplaceable tool in everyday life of almost each person. The adult users generally use it for business purposes while youngsters for computer games. Computers became the part of our life and very important component in the spheres of the life is leisure. And nowadays majority of young people spend their leisure time playing computer games, surfing through the internet. Computer games have become one of the favorite time-spending of young people in all ages, and even some adults and the students. With permanent development of computer technology the quality of people using computer either for working purposes or entertainment purposes is increasing speedily.
There are many things that causes addiction to computer games, one reason being, is that most students just need something to occupy their time and these games do that for countless hours. Some students use computer gamings to escape their reality which can include school, work and possibly personal problems. Computer games also represent students to challenges they can overcome so they can feel a sense of accomplishments in virtual world, mistakes can be undone and time can review itself with the push of a few buttons. (http://www.studymode.com/essays/Research-Paper-About-Computer-Addiction-1066996.html) The excessive use of computers to the extent that it interferes with daily life. Excessive use may explain problems in social interaction, mood, personality, work ethic, relationships, thought processes, or sleep deprivation. Neither computer addiction, Internet addiction, nor video game addiction are clinically described in the DSM 5, the current edition of the Diagnostic and Statistical Manual of Mental Disorders. (http://en.wikipedia.org/wiki/Computer_addiction)
Those who believe games containing violent gameplay and images are to blame for some murders would often assume that