Entertainment comes in many forms: music, videos, art, and literature are a few. These forms of entertainment, when used over the Internet, could result in some individuals crossing the line between reality and delusion. When the line is crossed, these individuals become fixated on obtaining more of the entertainment; which may result in doing so illegally. In this paper, I will analyze ethics in entertainment. An earlier study conducted by Charles W. Harvey (2004) is replicated, adding questions about the psychological effects of hyperreality and consequences of illegally downloading music from the Internet and copyright infringement. The misuse of intellectual property is not a new phenomenon within the entertainment or information technology industry. The Internet is a major vehicle for ethics violations of this sort. The purpose of this study is to report qualitative data using interpretive research obtained from published articles and Internet works. This study will use the framework of Orlikowski and Baroudi (1991) and Swanson and Ramiller (1993) for content analysis. The methodological procedures of Husserl were used to aide in obtaining the findings; which resulted in producing theoretical data regarding the lack of ethics in entertainment and information technology and its psychological effects on the consumers and members of the entertainment industry .
CONTENTS
Abstract …………………………………………………………………………………………...2
Table of Contents …………………………………………………………………………………3
History of the Internet……………………………………………………………………………..4
Methodology………………………………………………………………………………………5
Background Assumptions and Purposes…………………………………………………………..8
Hypothesis…………………………………………………………………………………………9
Research Question………………………………………………………………………………...9
Discussion………………………………………………………………………………………..10
Results……………………………………………………………………………………………11
Conclusion……………………………………………………………………………………….25
References 26
AN ANALYSIS OF ETHICS IN ENTERTAINMENT
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