Java: Graphical User Interfaces
– An Introduction to Java Programming
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2
Java: Graphical User Interfaces – An Introduction to Java Programming
© 2009 David Etheridge & Ventus Publishing ApS
ISBN 978-87-7681-496-0
Download free eBooks at bookboon.com
3
Contents
Java: Graphical User Interfaces
Contents
1.
1.1
1.2
1.3
1.4
1.5
1.6
1.7
The Input/Output Package
An Introduction to Streams
Categories of Streams and their Classes
Using Streams
Object Streams
Files and File I/O
Data Streams
Summary of Streams
6
7
7
11
19
21
25
27
2.
2.1
2.2
2.3
2.4
2.5
2.6
2.7
Collecting Data II
The Java Collections Framework
The Core Collection Interfaces
Implementation Types
Operations, Methods, Iterators and Algorithms
Generics and the Collections Framework
Collections in the Themed Application
Summary of the Java Collections Framework
28
28
28
31
34
36
42
46
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Month 16
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Contents
Java: Graphical User Interfaces
3.
3.1
3.2
3.3
3.4
3.5
3.6
3.7
User Interfaces
What is a User Interface?
Client/Server Applications
The Construction of User Interfaces
A Visual Approach to GUI Design
Activating User Interface Components
The GUI for the Themed Application
Summary of Event Handling
47
47
49
50
64
68
83
87
4.
4.1
4.2
4.3
4.4
Concurrency with Threads
An Introduction to Threads
Creating Threads
Using Threads in Java Applications
Summary of Threads
90
90
91
93
100
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