Fogarty
Comp 1
September 26, 2012
Choices Children Make: Then vs. Now
As the society changes, the pastime choices of children tend to become different as well. The traditional games such as lotto are no longer of interest to technology-oriented children. Modern kids are fascinated with the computer games and television shows. While there is nothing wrong with technological advances as they reveal the progress made by humankind in science and artificial intelligence, the past time of modern children makes them socially isolated, aggressive and obese. Today children tend to spend their pastime playing less active, more aggressive, and isolating games than ten years ago due to technological advances and availability of computers. Games played by children only 20 years ago have been much more active. Today children spend more time sitting in front of the computer instead of going for a walk or playing active games with family or friends. The level of activity in games has much decreased. Even though schools motivate children to be active in sports, when kids come home they prefer playing a computer game, watching a television or doing something else what does not require any physical movement. When parents of modern children were kids themselves, they have been more involved in active pastime. They spent time riding bicycles and playing sports in the backyard. Computers were not found in every household 20 years ago and children’s games were much more active than today. Secondly, modern children spend their time playing more aggressive games than kids only 20 years ago. The exposure to violence through television and computer games contributes to high level of aggressiveness characterizing modern children. A couple of decade ago, even the concept of friendship has been different. Parents controlled the pastime of their children more. Modern parents are not able to control the exposure to violence because television sets are present