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Creativity Management

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Creativity Management
BPTrends ▪ May 2008

Creativity Management—The New Challenge for BPM

Creativity Management – The New Challenge for BPM
Stefan Seidel, Michael Rosemann
Abstract
Besides classical criteria such as cost and overall organizational efficiency, an organization’s ability to being creative and to innovate is of increasing importance in markets that are overwhelmed with commodity products and services. Business Process Management (BPM) as an approach to model, analyze, and improve business processes has been successfully applied not only to enhance performance and reduce cost but also to facilitate business imperatives such as risk management and knowledge management. Can BPM also facilitate the management of creativity? We can find many examples where enterprises unintentionally reduced or even killed creativity and innovation for the sake of control, performance, and cost reduction. Based on the experiences we have made within case studies with organizations from the creative industries (film industry, visual effects production, etc.,) we believe that BPM can be a facilitator providing the glue between creativity management and well-established business principles. In this article we introduce the notions of creativity-intensive processes and pockets of creativity as new BPM concepts. We further propose a set of exemplary strategies that enable process owners and process managers to achieve creativity without sacrificing creativity. Our aim is to set the baseline for further discussions on what we call creativity-oriented BPM.

Introduction
Knowledge-intensive Processes are characterized by the involvement of what is commonly referred to as knowledge-workers (Davenport, 2005). Usually these processes are complex, unpredictable, and, as a consequence, difficult – if not impossible – to model in terms of their process flow. There is a vast body of knowledge on how knowledge-workers may be supported to carry out their tasks within such business processes. As



References: Amabile, T. M. (1998) How to kill creativity. Harvard Business Review 76 (5), 76-87. Casati, F., Fugini, M. G. and Mirbel, I. (1999) An environment for designing exceptions in workflows. Information Systems 24 (4), 255-273. Davenport, T. H. (2005) Thinking for a living: How to get better performance and results from knowledge workers. Harvard Business School Press, Boston, MA. Eysenck, H. (2003) Creativity, personality, and the convergent-divergent continuum. In Critical creative processes (Runco, M. A., Ed), pp 95-114, Hampton Press, Cresskill, NJ. Harmon, P. (2007) Business process change. A guide for business managers and bpm and six sigma professionals. Elsevier, Amsterdam et al. Kristensson, P. and Norlander, T. (2003) The creative product and the creative processes in virtual environments. Creativity and Innovation Management 12 (1), 32-40. Osborn, A. F. (2001) Applied imagination. Principles and procedures of creative problemsolving. Buffalo, New York. Runco, M. A. (2007) Creativity. Theories and themes: Research, development, and practice. Elsevier Academic Press, Burlington, MA. Seidel, S., Rosemann, M. and Becker, J. (2008) How does creativity impact business processes? In European Conference on Information Systems, Galway, Ireland. v.d.Aalst, W., Weske, M. and Grünbauer, D. (2005) Case handling: A new paradigm for business process support. Data and Knowledge Engineering 53 (2), 129-162. Weisberg, R. W. (1999) Creativity and knowledge: A challenge to theories. In Handbook of creativity (Sternberg, R. J., Ed), pp 226-250, Cambridge. Copyright © Stefan Seidel and Michael Rosemann 2008. All Rights Reserved. www.bptrends.com 8

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