This is the way people entertain themselves, by watching whatever is in the virtual screen instead of living the real experience.
In Ray Bradbury's 1950 short story "The Veldt", he predicted a world in which electronics were capable of creating a very convincing reality--not so far off from some of the current video game effects that now exist. Virtual-reality games are very popular among young people. When the parents want to punish their kids, they prohibit them from using video games. Kids rather to play video games at home instead of playing outside and socializing, just like in the story. Bradbury’s predictions that people would rely heavily on technology and not want to live without it are both true.
The Hadleys live in a Happylife Home, which does most everything for them--it cooks their meals, provides their clothes, regulates the temperature; again, not too far off from what can be done today. Nowadays we use machines that do home chores for us, they haven’t gotten to the point to replace humans but that doesn’t mean that in a future they can develop machines that doesn’t help us anymore, but take over our