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Galli Sim Case Study

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Galli Sim Case Study
1) Present and support viewership of Galli Galli Sim Sim in various settings.
a) Create content for settings other than the home, such as the school and the Anganwadi Center. Formatting might need to be shorter and more focused, given the setting and application.
b) Facilitate access to TV or digital players to all schools/Anganwadis – create capacity to have children watch Galli Galli Sim Sim outside of the home.

2) Create a multi-tiered approach to engagement with Galli Galli Sim Sim materials: Provide tips and training for parents/caregivers, teachers, and other community workers.
a) Continue to develop engaging child-focused episodes along with related activities, materials, and events outside of broadcasted videos. These associated
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c) Provide materials for children that facilitate adult engagement with Galli Galli Sim Sim content. Offer bookmarks, through classrooms or centers, so children can provide URLs to adults.
d) Create Galli Galli Sim Sim materials that appeal to and engage viewers of different ages. Older siblings/friends often watch with younger viewers. Content should be created on a different level to interest adult viewers. Programs should overtly encourage co-viewing.
e) Prepare short, simple Discussion Guides, that assist adults in framing conversations about Galli Galli Sim Sim. Such material should be readily available, perhaps delivered through print media, with associated links/URLs. 3) Recognize that every child has her own strengths, weaknesses and different approaches to learning. Tap into individualized and developmentally appropriate learning.
a) Children learn in different ways. [Continue to] Appeal to different learning styles, intelligence levels, and
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b) Show how critical thinking skills and problem solving help children succeed.
c) Show effective communication skills through different approaches.

7) Avoid negatives.
a) Focus on rewards and benefits and examples of positive behaviors.
b) Show consequences, but avoid visuals that can frighten children.
c) If you are going to show incorrect or bad behaviors, employ non-human characters. Wrong actions should not be associated with a type of child or be seen as desirable and imitated.

8) Use media to its fullest strengths.
a) Visual media can be used to show things that might not be easily accessible or visible in real life. For example, you can show microscopic (i.e., bacteria), internal (i.e., how lungs work), or large-scale (i.e., views from space) images. Additionally, you can use time-lapse, reverse, or fast forward video.
b) Use media that is interactive. Provide opportunities for viewers to participate via email, texting, or even posts.
c) Engage in storytelling over multiple episodes. This will promote regular viewing. Care must be taken to allow individual episodes to stand alone (i.e., do

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