Simulations
Going for Profit!
Participants will learn: to analyse basic business data to work as a management team to define their target market and satisfy its needs
3-4 hours + debrief
6-24 (up to four teams of 3-6 per team)
Staff at any level
to analyse the competition - but not slavishly follow it
£695 ex vat
to make logical business decisions
Only one pc (or laptop) and printer required
the importance of advertising, pricing and margins
Dynamic! Interactive! Competitive!
Great for business acumen and teamwork.
If you’ve never run a business simulation this is the one for you!
Formerly Pizza Panic this updated version is one of
Northgate’s most successful publications ever.
Run a pizza takeaway in the mythical European city of
Villeburg. Working in the same market as your competitors (the other teams) you’ll want to win as much of that market as you can.
First you bid for one of the four available takeaways.
They have differing appeal so you’ll need to know what customers you want to attract; students, theatre goers?
You’ll decide on pricing, product quality, staffing, market research and advertising. You’ll also need a poster and pizza box design! All decisions are computer-analysed and results, in the form of a quarterly P&L account, are produced. Threats arise (eg health inspections) and opportunities
(eg should you invest in biked deliveries?). The most profitable takeaway at the end of a maximum of six
‘quarterly’ rounds of decisions wins. Presentations are optional. Going for Profit!
Trainer’s Role
1 Divide participants into teams and issue
Team Folders.
2 Announce the time for the Auction of sites.
3 Allocate sites and give teams time to make their first decisions.
4 Each quarter, enter team decisions into the computer and print out results for each team.
5 At the third quarter, issue card (not supplied) for teams to construct a pizza box (optional).
6 Lead debrief and announce winner
(highest profit).
Trainer’s Notes contain full