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Growth of Anime

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Growth of Anime
I. Intro
A. How many people watch anime? How many know what it is?
1. Anime – Japanese Animation
2. Manga – Japanese Graphic Novel
B. Reason why I want to talk about anime
1. Growing industry from neighboring country.
2. Wanting to become anime director/manga artist
C. Anime is invading all around the world, so to get an idea of what it is, I’m going to explain the following:
1. Beginning of anime (Japanese animation)
2. Famous mangakas (graphic novelists)/anime directors
3. The anime industry today
D. 1. Anime forming during World War II, From Tezuka to Pokemon
2. ex. Hayao Miyazaki, Mamoru Oshii, Akira Toriyama
3. Market widespread of anime, manga, doujinshi (self-published), and video gaming
II. Body
A. History of Anime
1. Pre-WWII
a. 1914 – Cartoonists experiment w/ animated motion pics
b. 1918 – Momotaro by Kitayama Seitaro 1st world-wide success
2. World War II – organizations formed for artists and cartoonists
a. Failed to cooperate were punished
b. Comic strips made in newspapers for propaganda
3. After WWII - Osamu Tezuka – Father of Anime and Manga
a. Astro Boy (manga 1951) (anime 1962)
b. Mushi Productions Astroy Boy world-wide (1963)
4. Famous Anime
a. 1970’s – G-Force, Great Mazinger, Star Blazers, Mobile-Suit Gundam (mecha-anime)
b. 1988 – Akira by Katsuhiro Otomo from the manga
c. 1999 - Pokemon
B. Manga artists/Anime Directors that revolutionized anime
1. Hayao Miyazaki
a. 1984 - Nausicaa of the Valley of the Wind
b. Studio Ghibli
c. 1997 - Princess Mononoke
2. Mamoru Oshii
a. 1981 - Urusei Yatsura (Lum the Invader) manga by Rumiko Takahashi
b. 1995 - Ghost in the Shell manga by Masamune Shirow
c. 2008 - Sky Crawlers
3. Akira Toriyama
a. 1981-1986 - Dr. Slump (manga 1980-1984)
b. 1986-1989 – Dragon Ball (manga 1984-1995)
c. 1989-1996 – Dragon Ball Z
C. Growing Industry of Anime from pre-WWII to today
1. Both hand-drawn and Computer-animated
a. TV, film, video, video game, commercial, and internet-based

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