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Hologram Technology in Smartphone

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Hologram Technology in Smartphone
A Research About Hologram Technology in Smartphone By:

Datoc, Daniel Paul Lim, Patrick Jason Manasis, Donille Angelo

A Thesis Submitted in Conformity with the Requirements for Technical Writing and Research Chapter 1

Introduction

I. Background of the study
In the early years, men keep on innovating, creating products, devices and peripherals for us to communicate easily. From smoke signals to video calling, technology makes the easy way for man to communicate.

This study is focused on how hologram technology in smartphones will affect the way man communicates. Currently, smartphones are dominating the world of communications, bringing the power of a netbook into a palm size gadget. Almost every man in this time is using smartphones every day, whether for calling, text messaging, entertainment and presentations. The study’s concern is the hologram technology capability in smartphones.

Here is a brief description for the hologram. Holography dates from 1947, when English researcher Dennis Gabor designed the concept of holography while working to enhance the quality of electron microscopic lenses. Gabor created the term hologram from the Ancient terms holos, significance "whole," and gramma, significance "message".

Hologram technology nowadays is under its developmental stage wherein it is only seen on credit cards and the like for security purposes (holographic stickers) only but not in communication.

Hologram technology is recognized by the public in February of 2012, in Coachella when the late rapper Tupac Shakur appeared in the performance in a hologram together with rapper Snoop Dog but it is not the real hologram technology because of the fact that the image was contained in a closed area with mirrors.

In the other hand, there are rumors that some companies are secretly developing the technology that will ease the problem of displaying hologram images.

II. Statement



References: Choi, K., Kim, J., Lim, Y., & Lee, B. (2005). Full parallax viewing-angle enhanced computer-generated holographic 3D display system using integral lens array. Seoul: Optical Society of America. Flack, J., Harrold, J., & Woodgate, G. J. (2007). A Prototype 3D Mobile Phone Equipped with a Next Generation Autostereoscopic Display. Society of Photo-Optical Instrumentation Engineers. Huebschman, M. L., Munjuluri, B., & Garner, H. R. (2003). Dynamic holographic 3-D image projection. Optical Society of America. Klug, M. A., & Holzbach, M. E. (2003, December 16). Patent No. 6,665,100. United States of America. Masuda, N., Ito, T., Tanaka, T., Shiraki, A., & Sugie, T. (2006). Computer generated holography using a graphics processing unit. Optical Society of America. Matsushima, K. (2011, April 25). Computer holography: 3D imaging of virtual and real objects. Retrieved July 8, 2012, from SPIE Website: http://spie.org/x47735.xml?ArticleID=x47735 Palima, D., & Glückstad, J Piroddi, R. (2010). Stereoscopic 3D Technologies. Snell Ltd. Popovich, M. M., Waldern, J. D., & Storey, J. J. (2001, April 3). Patent No. 6,211,976. United States of America. Won, J. H., Lee, M. H., & Park, I. K. (2012). Active 3D Shape Acquisition Using Smartphones. Incheon: Inha University.

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