I am sending this letter in regards to your 2007 film King of Kong: A Fistful Quarter. In all, I believe your film sufficed to display the intensity competitive gaming but lacked in the aspect of character portrayals. After watching your film I have come to the consensus that Billy Mitchell was dramatized as a character of heroic status only to aid the plot of the film that therefore deprived him of the recognition he deserves. First and foremost I will begin by saying Billy Mitchell has done much to receive the recognition he has gained in his lifetime through his scores in various old time arcade games. The movie portrays Billy as an egoistic world record holder who will do anything to preserve his high scores. This all can be found in the ethos you have embedded in the on text of your film. As a viewer, it appears that Billy is the celebrity video gamer that will live and die by the records he has earned and Steve Wiebe is just a mere underdog placed in the film for the audience to root for. This obviously is a tactic used to attach the audience to feel sorry for so that he has apparently found his one big break in life through the game of Donkey Kong. A primary example the dramatization is when Steve Sanders becomes friends with Billy after lying to him about accomplishing a higher score. On the pathos in the end of your film, Steve Wiebe is portrayed as the guy who never really got a chance in life. Throughout the movie, I found myself wanting and rooting for Wiebe to beat Mitchell and get the record he has been working for. I associate Wiebe with pathos because Mitchell is displayed ass a celebrity in the hills of Hollywood (FL). Wiebe is portrayed as a working class man trying to make ends meet to support his family and finally not be a disappointment. This is something the general public can relate to and it adds unnecessary drama found in the film. Lastly the message of the film containing the logos of the work was also dramatized to
I am sending this letter in regards to your 2007 film King of Kong: A Fistful Quarter. In all, I believe your film sufficed to display the intensity competitive gaming but lacked in the aspect of character portrayals. After watching your film I have come to the consensus that Billy Mitchell was dramatized as a character of heroic status only to aid the plot of the film that therefore deprived him of the recognition he deserves. First and foremost I will begin by saying Billy Mitchell has done much to receive the recognition he has gained in his lifetime through his scores in various old time arcade games. The movie portrays Billy as an egoistic world record holder who will do anything to preserve his high scores. This all can be found in the ethos you have embedded in the on text of your film. As a viewer, it appears that Billy is the celebrity video gamer that will live and die by the records he has earned and Steve Wiebe is just a mere underdog placed in the film for the audience to root for. This obviously is a tactic used to attach the audience to feel sorry for so that he has apparently found his one big break in life through the game of Donkey Kong. A primary example the dramatization is when Steve Sanders becomes friends with Billy after lying to him about accomplishing a higher score. On the pathos in the end of your film, Steve Wiebe is portrayed as the guy who never really got a chance in life. Throughout the movie, I found myself wanting and rooting for Wiebe to beat Mitchell and get the record he has been working for. I associate Wiebe with pathos because Mitchell is displayed ass a celebrity in the hills of Hollywood (FL). Wiebe is portrayed as a working class man trying to make ends meet to support his family and finally not be a disappointment. This is something the general public can relate to and it adds unnecessary drama found in the film. Lastly the message of the film containing the logos of the work was also dramatized to