A Project Management Decision-Making Game
“Around the world or around the block, Everywhere I go, the kids wanna rock”[2]
Your company, Planners 'R Us, specializes in effectively managing projects. Previous experience has involved conference management systems, commercial construction, and software development projects.
A new, intriguing project offers another opportunity to apply your project management expertise. The university you just graduated from wishes to put together a music festival, “Rock’n Bands”. This will feature a number of top music groups, and should attract interest from students, local residents, and music fans throughout the region.
Your company has met with University officials to develop a list of activities required to make Rock’n Bands a reality. The list on Page 2 includes twelve activities as well as their durations and immediate predecessors. The project plan is also described visually on page 2 with a network diagram. The subscripts on each activity denote the number of weeks of work that activity is expected to require. Arrows denote the order of activities. For instance, activity E cannot be started until activity A is completed, and activity H cannot be started until both C and D are complete. The start and end nodes are dummy nodes and do not need to be worked on. Note that at the beginning of the project, activities A, C and D are available to start working on, as they have no predecessor activities. Be sure to understand the diagram before reading further.
Your job is to allocate workers to tasks each week during the project. Planners ‘R Us has agreed to complete the project in 10 weeks (finishing two weeks before the Festival), and wants to minimize the costs associated with the project. All tasks A-K must be completed in 10 weeks. You have four (4) workers, although you do not need to use all of them every week – there are other tasks they can do in your company.
For bookkeeping