and absolutely exhausting. Run Lola Run or Lola rennt(German), a film which lasts approximately 80 minutes in the English version, is formally divided into four parts: a three minute philosophical preface which serves to introduce the leading thesis of circularity and repetition; a 29 minute subjective flashback thought out by the main character (Lola); a 20 minute "alternative" and equally subjective flashback envisioned by the secondary character (Manni); and a 22 minute "objective" (re)telling from the point of view of the camera, which freezes suddenly at the moment Lola is about to smile. The last three minutes of the film show the credits, which appear "down" instead of "up." Likewise, the word "Ende" appears slowly from right to left, forcing one to read against what is customary. This unusual form of showing the credits in effect connects the end quite logically to the preface, which begins with a quote from T.S. Eliot and S. Herberger about returning to one's point of original departure, for after the game is before the game, and the only fact is that the ball is round and the game lasts 90 minutes: "Everything else is pure theory." It's startling to realize that here we are, 25 minutes into the film, and already it seems as if there's no more story possible. Lola receives a phone call from her panic-stricken boyfriend, Mani, a money runner for a trigger happy drug dealer. He has lost 100,000 Deusche-mark. If he produce the coin within 20 minutes, he's dead. Lola bein his only hope, promises to be there with the money, but what can she do? She must RUN! The key image is that of Lola running. Over and over, Lola dashes across the screen, or sprints along the camera, which travels at equal speed. The cumulative effect is exhilarating, allowing views to read their own sense of passion and purpose into Lola's velocity as she dashes to save her lover. Playing on realism things don't work out quite as she hoped, though, and when she reaches Manni at noon the end is... well the result of the adventure is just about as tragic as a Shakespeare's tale. But then, with a kind of breathtaking dare, Tykwer all but flashes on the screen"Game Over"- insert 2 coins to continue". You slowly realize the story is starting over with two more perspectives to go. The film replays from the end of Manni's phone call and does it all a second time then a third, examining how the smallest, split-second variations in circumstances can drastically change a person's whole lie. Each sequence visits the same territory but varies dramatically in the most minute ways-even the stranger Lola encounters are the same. Although their flash forwards are not, leading to wildly different out comes for Lola frantic rescue effort.
The shots that anticipate the final reunion between Lola and Manni are elegantly shown by means of four enthralling vertical split scenes.
In the first one, a stationary Manni is shown at the Bolle store while a fast-moving Lola is still trying to reach him before he enters the store to steal the money. In the second one, Manni is placed on the left frame and Lola on the right one; slowly, a horizontal third scene showing a clock is introduced from below, thus creating a three-way split scene. In the third split scene one views, to the left, a blurry medium-shot of Manni looking at a clear full shot of Lola in the distance; and to the right, a blurry medium shot of Lola looking at a clear full shot of Manni. In the fourth split scene, one sees a reverse angle medium shot of Manni to the left and a frontal medium shot of Lola to the right. The right frame (which contains the image of Lola) then shifts to the left and wipes the left frame (which contains Manni's image). Although this wipe will have disastrous consequences for one of the main characters, the vertical split scenes also join momentarily the lovers, who are otherwise spatially and temporally removed from each other. The horizontal intrusions of a clock in the split scenes add stress and suspense to the ongoing situations. In this fashion, the camera attempts to capture all possible angles and positions before repeating the pattern
subsequently.
Superficially similar to "Trainspotting" and "Go", Run Lola Run reduces eclecticism to pure impulse. This film has no time for conventional narrative. It's never, ever boring. And, importantly, it knows exactly when to quit. The quick editing never lets the films pace slacken, and split-screens often let us watch Manni and Lola at the same time, for heightened intensity. But the real coaster lays on the tracks of visual mastery thrown at us; split screen effect, slow motion, sped-up motion, animation, black & white, video and a wonderful device that shows us the fate of minor characters through a few flash-frame snapshots. Photography is excellent, every time Lola and Manni are filmed it's on 35mm, and every scene in which they are not involved is shot on video. Allowing Lola and Manni's scenes to jump out at us, very cool and effective device.
A mistake that critics and viewers have made with respect to this film is that, as Lola runs, she changes the lives of those blocking individuals she touches. The opposite might seem to be the case. The blocking individuals Lola encounters enable her to make, in many cases, better choices the next time around. This is certainly the case with respect to the cyclist, the nuns, and the ambulance driver. That notwithstanding, the sequences that are fast-forwarded into a hypothetical future (the mother and child, the cyclist, and Mrs. Jager), as well as the sequences that are not fast-forwarded (the nuns, Mr. Meyer, and the ambulance driver), serve a secondary additional function (beside blocking Lola); namely, to provide the viewer with an accumulation (quanta) of hypothetical (happy or unhappy) or uncertain endings that will prepare one to accept the alternative (unhappy or happy) resolutions of each macro-sequence. Hence, there is a preponderance of happy endings in the third sequence, but not so in the first or second parts, where either the cyclist or Mrs. Jager die by committing suicide. The only uncertain event in the first two sections is what will happen to Mr. Meyer after he crashes into the white BMW. Only in this scene does one encounter a tragic ending, which, at least psychologically, gives one a sense of relief, for the violence that seems dormant in the first two sequences is finally resolved in the permanent stasis of death.
There isn't much dialogue, but not much is needed. Tykwer has infused the soundtrack with nonstop catchy techno music. From the unique opening sequence to the reverse credits at the end, there is rarely a moment when there is no background music. The charged soundtrack serves only to heighten the urgency and seems to make the movie fly faster. How much was the movie inspired by the aesthetic of house and techno music? Both the look and the pacing seemed inspired by rave culture, and obviously the techno soundtrack is essential to the movie's feel. To me there's a very strong connection between music and image--they're absolutely intertwined. The electronic music obviously made sense, for a few really important reasons. First, the bass drum reminds you of Lola's pumping heartbeat. Then there's the element of time passing. Techno stays in the same rhythm and always reminds us of the passing of time. The third element that I'm really interested in is the loop--the basis of most modern music is loops, and the loop idea is something that of course very much rules this film, because Lola seems to be stuck in a kind of loop. Small changes in a loop can have a strong effect in the end on the whole piece of music, or in this case on the film, where the loop represents Lola's chance to change fate.
Run Lola Run in an exercise in kinetic possibilities posing as a thriller, a cinematic roller coaster that gives audience the ride of their lives without them having to invest in anything as mundane as a story. It's an exhilarating adrenaline rush of clever ideas and ingenious sequences the kind of film that leaves you unmoved yet pleasantly exhausted. As such, the film comes off as something of a clever combination of a trendy music video, an adventurous video game and a thrilling amusement park ride. That's because all of those clearly favor people looking for the quick or hyper thrill and this film certainly delivers all of that and more.