His artworks explore art and the body together with art and technology. His approach to art making is unique, as he actively immerses himself within his art making practice. In 2007 Stelarc has a cell-cultivated ear surgically attached to his left arm, which further displays his unusual characteristics when approaching technology. In order to further extend the potential of the human body, Stelarc has incorporated the use of non-traditional materials such as prosthetics, medical instruments, virtual reality systems, lasers, the Internet and the use of technology. The artwork Prosthetic Head 2002 is a computer generated three-dimensional head, which has been projected 5m in height. The 3D head is of Stelarc himself, and is exhibited as a projection of a large screen, which has been created to involve active involvement from the audience. The artwork has been programmed to ‘answer’ the questions of the audience, through simply typing into a keyboard and receiving a reply through facial expression and lip sync. The artwork is able to have dialogue on a variety of topics that are of interest to the audience and society such as religion, philosophy or even general inquiries. This links Stelarc’s manipulation of technology in order to comment on societal
His artworks explore art and the body together with art and technology. His approach to art making is unique, as he actively immerses himself within his art making practice. In 2007 Stelarc has a cell-cultivated ear surgically attached to his left arm, which further displays his unusual characteristics when approaching technology. In order to further extend the potential of the human body, Stelarc has incorporated the use of non-traditional materials such as prosthetics, medical instruments, virtual reality systems, lasers, the Internet and the use of technology. The artwork Prosthetic Head 2002 is a computer generated three-dimensional head, which has been projected 5m in height. The 3D head is of Stelarc himself, and is exhibited as a projection of a large screen, which has been created to involve active involvement from the audience. The artwork has been programmed to ‘answer’ the questions of the audience, through simply typing into a keyboard and receiving a reply through facial expression and lip sync. The artwork is able to have dialogue on a variety of topics that are of interest to the audience and society such as religion, philosophy or even general inquiries. This links Stelarc’s manipulation of technology in order to comment on societal