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STUDENTS SPENDING MORE TIME PLAYING COMPUTER GAMES RATHER THAN STUDYING

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STUDENTS SPENDING MORE TIME PLAYING COMPUTER GAMES RATHER THAN STUDYING
STUDENTS SPENDING MORE TIME PLAYING COMPUTER GAMES RATHER THAN STUDYING

Leader: Ian B. Datinguinoo
Members:Ivan Dominic Cordero Richmond Cortado Austin James De Borja Ian De Leon Dan Emil Dela Cruz

Submitted in Partial Fulfillment of the
Requirements in English IV
Arellano University Plaridel Campus

February , 2015

Acknowledgement

“No one walks alone inthe journey of life.”

We have taken efforts in this project. However, it would not have been possible without the kind support and help of many individuals ang organizations. We would like to take this opportunity extend our sincere thanks to all of them. We would like to show our greatest appreciation to Mrs. Lora. We can 't say thank you enough for her tremendous support and help. We feel motivated and encouraged every time we attend her meeting. Without her encouragement and guidance this project would not have materialized. The guidance and support received from all the members who contributed to this project, was vital for the success of our project. In addition, we would also like to thank my family for allowing us to conduct our research study and provide us valuable information in this project. To our group mates who willingly helped us gather the necessary data and information needed for this compilation, we thank you. To God the father of all, we are thankful for the strength that keeps us standing and for the hope that keeps us believing that this affiliation would be possible and more interesting. Finally, an honorable mention goes to our families and friends for their understandings and supports on us in completing this project. Without helps of the particular that mentioned above, we would face many difficulties while doing this.

ABSTRACT

Playing video games has become one of the largest leisure activities in the world. This study examines the effects video games have on college students, their grade



Bibliography: http://en.wikipedia.org/wiki/Computer_addiction http://www.raisesmartkid.com/3-to-6-years-old/4-articles/34-the-good-and-bad-effects-of-video-games http://iacis.org/iis/2013/184_iis_2013_122-128.pdf http://gamestudies.org/0102/squire/?ref=HadiZayifla http://www.theseus.fi/handle/10024/50091 http://www.facebook.com/l.php?u=http%3A%2F%2Ffirstmonday.org%2Farticle%2FviewArticle%2F1023%2F944&h=nAQFXY0nr http://www.dailymail.co.uk/sciencetech/article-1352361/Children-spend-time-computers-TV-exercising-week.html http://en.wikipedia.org/wiki/Video_game_addiction 5.2: APPENDICES

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