Do you think you could handle having the fate of the world in your hands? Well, this prodigy of a kid called Ender Wiggin did not think he could handle it, he could not even handle fighting with his brother Peter. In the book Enders Game, a science fiction novel, Ender Wiggin is called upon to train in the International Fleet to become a commander and fight against the buggers. In his journey he faces many obstacles in trying to do so. I believe the book Ender’s Game is much better than the film because of the development of characters and events that happens in the book, and the hardship Ender faces to become a great leader against the buggers.…
Ender’s Game is a novel about a child who voluntarily made the decision to military school in order to train to eventually fight in an alien invasion. When reading the novel, the reader is presented with the idea of taking someone’s childhood in order to win. When watching the movie, the viewer gets to see children fighting and preparing for a battle without knowing the overall purpose and message of the novel. Ender’s Game is asking if it is morally correct to train a child for war. In the end though, the novel shows a more fitting message than the movie portrays it.…
Dealing with enemies has been a problem since the beginning of time. "I never killed anybody," Gene had commented later in his life, "And I never developed an intense level of hatred for the enemy. Because my war ended before I ever put on a uniform, I was on active duty all my time at Devon; I killed my enemy there." In A Separate Peace, by John Knowles, the value of dealing with enemies is shown by Gene, who was dealing with few human enemies, but his emotions created far greater rivals than any human could ever posses.…
In the novel, Ender’s Game written in 1977 by Orson Scott Card a futuristic story reveals the anguish during the struggle for survival. In chapter four to five, Ender faces the isolation, which is caused by Graff on purpose, however he has learned a lesson from Graff that in this world the one he can really rely on is himself. Later on he unfolds his progress that he modifies the isolated situation. As a result, Ender’s developing self-reliance is setting up his mind to be strong enough to face the difficulty in the future, but it does not interference building up his ability of cooperation.…
In “Ender’s Game” the “others” are the “buggers”. ‘Buggers are out there…with weapons we don’t understand. And a willingness to use those weapons to wipe us out.’ (Page 35, Ender’s Game) The “buggers” are portrayed as evil beings. ‘Wont split her head open with a beam so hot that her brains burst the skill & spill out…’ (Page 93, Ender’s Game) The “buggers” being part of “Ender’s Game” in the way they are portrayed, increases Ender’s heroism (although he does not interact with them directly), as he is the one to save the world & humanity by killing the “buggers” for the “world” in which is the human race. A similarity is shown in “Hare Moon” with the “Unconsecrated” being depicted as the “others”. ‘…There’s no escaping the Unconsecrated. They shuffle along the fences, pushing, pulling & grating & needing.’ (Page 220, Hare Moon) They, similar to the “buggers”, are also described to be malevolent. ‘They need to Infect. The Unconsecrated never leave a fresh kill if they can sense more blood to be Infected.’ (Page 220, Hare Moon) Tabitha’s heroism is amplified by the “Unconsecrated” as she unwillingly endeavours to destroy them as they (“Unconsecrated”) attempt to wipe out Tabitha’s world. Within both of these texts, Ender & Tabitha do not directly wish to eliminate the “other” but do so for the greater good of their own society. This indirect elimination of…
In Orson Scott Card’s Ender’s Game, the “mind game” is a constantly changing computer game made for the students and is used by the commanders of the battle school as a tool to monitor and analyze how the students are feeling. Ender Wiggin becomes increasingly obsessed with the game, specifically after he becomes stuck at the “Giant’s Drink”. At this point, the game seems to hit a dead end, with none of the options for the player to take being the right one and all of them ending in their “death”. The game would then reset itself so that the player might try again, and fail again. The Giant’s Drink is symbolic to many parts of Ender’s life; he sees, in the battle school, that following orders will barely…
Mary Anne did not originally dream of consuming the war, yet after converting to the dangerous and edgy lifestyle, she says, “Sometimes I want to eat this place. The whole country -- the dirt, the death -- I just want to swallow it and have it there inside me” (106). The war unapologetically and completely corrupted a young innocent girl and transformed her into a nasty war animal. Tim O’Brien’s dream was to avoid the war at all costs, yet he participated in the war and took a life. War brought out the evil instinct Tim inherited and although he wanted nothing to do with the war, “Beyond anything else, he was afraid of disgracing himself” (121). Norman Bowker’s dream was to find an escape from the war and be at peace with the loss of his friend. However, his guilt would not let him live with himself. He tried to cope with the grief by occupying his time with pickup basketball and odd jobs, but the war made Norman feel so alienated and alone that he physically could not talk about it and thought the best decision was to take his life. The conclusions drawn about men and war are that it brings out the negative qualities in people and although one can physically escape the war, the war never emotionally leaves someone…
Ender's Game has many deep thoughts the reader can conclude. One of the important themes that the story has is the relationship between masculinity and femininity. I like to call the relationship between masculinity and femininity in Ender's Game “the circulation of features”. This name derived from the description and changes in characters. At the beginning the story gives the typical features of men and women. Women are emotional, but men are cold-hearted. At the end, we can observe that the features are turned over. Men expressed their emotions and what they really feel. Plus, women take responsibility and become harsh and cold. In fact, I am going to express the circulation of features in the different phases of the story starting from the beginning to the last chapter.…
Life, like war, compares to the game of chess. There are two sides, and they take turn moving their pieces in play. There is always a strategy for the final goal, victory, or the game could end in a stalemate. An endless possibility of moves exists for each player, keeping in mind the possible future actions of the opponent. This makes the game complex and difficult because each player does not know the intent, or exact move of the opponent. Each player must rely on instinct and judgment of their opponent to estimate the next action of the opponent. One must also account for the losses of pieces and the sacrifices needed in order to achieve victory. A game of chess between the United States and Japan started in July 1937 and ended in December 1941.…
Ender's Game is fulled with excited and suspence, but have you ever analyzed the relationship between the three siblings, Ender, Peter, and Valentine? If you think about it, they had a very complicated relationship because of their different personalities, roles in the story, and their relationships. Ender's Game, by Orson Scott, science fiction shows evidence of how complicated it was. The first idea is the different personality traits that each sibling had. Second, the roles in the story that each one took part in. One was possibly more important than the other. Last, is the relationship they had with one another. Ender, Peter, and Valetine all had different viewpoints and feelings with each other. Nevertheless, their personality trates, roles in the story, and relationships, are all examples that prove that the relationship among the three siblings is complicated.…
After reading “Combat High”, I had many different thoughts going through my mind about war. I understand where Junger is coming from as he gives…
In his play, ‘Picnic on the Battlefield’, Arrabal takes the subject of war and appears to make light of it, using the subject in a way that is humorous in its absurdity. However, the subject is treated in this way not because Arrabal believes war to be an inherently funny thing, but rather because he is opposed to war, this concept is illustrated effectively in the play. The irony of treating war in such a way allows Arrabal not only to entertain the audience but also highlight and comment on the tragic absurdity and lunacy of war. This is particularly evident in the ending of the play which emphasises the ultimate consequence of war – senseless death.…
The theme in Bruiser is People need to take pain and emotion even if they seem miserable to grow as a person and continue life. For example when Brewster came to Tennyson’s game, Tennyson played better and won the game for his team, as a result of Brewster being there. But when he found out Brewster was the reason he played so good he felt cheated, unaccomplished, and guilty. However those emotions soon faded because Brewster took those emotions away. As a result of Brewster sucking the bad emotions out of Tennyson, including guilt, Tennyson becomes very selfish and self-centered. He now encourages Brewster to come to his game so he can play better even though it causes Brewster pain.…
Kurt Vonnegut is able to put a man’s face on war in his short story, “All the King’s Horse ”, and he exemplifies that in a time of war, the most forgotten effect on nations is the amount of innocent lives lost in meaningless battle due to unjust rulers fighting each other against a nation’s will. As Americans, we are oblivious to the fact that we have people fighting every day for our country. In addition, we ignore the fact that we do a lot of collateral damage and hurt innocent people unintentionally in order to get what we want. Vonnegut shows the reader in Pi Ying’s own sadistic way of demonstrating how he feels about war brings attention to the point that war, while unruly and cruel, is nothing more than a game of sacrifice and strategy, much like chess, and must be approached with both stealth and aggression.…
Because he is happy with his life, he has no reason to doubt what he has been told about books. He knows only that books are bad and they must be burned. For 10 years, he has found that “it [is] a pleasure to burn” (Bradbury 1). He enjoys his job because he believes he is benefiting society. He sees books as enemies that could impair the functionality of his perfect society. Destroying these enemies gives him satisfaction. Even after he finishes his job each day, he feels the “fiery smile gripped still by his face muscles” (2). Montag is driven by a passion to do what he thinks is right. Doing what society tells him to do is his way of defeating any obstacles that could diminish his happiness. He associates his job with a passion and a sense of fulfillment. After 10 years of what he sees as exciting work, the smell of “kerosene...is nothing but perfume to [him]” (4). Montag’s job is so pleasing to him, that his mind has begun to connect his happiness to every part of his job. His willingness to destroy books maintains his satisfaction with the…