In the modern world we rely on the internet for much of our communications. We also use the internet for research and leisure; one very popular pursuit of that leisure is online gaming. Games such as World of Warcraft and Call of Duty have become hugely popular in all parts of the world. Not only can you play these games as a single or multi player in your own home, as was the case fifteen or twenty years ago, but now with the advances in networking technologies you can play against like-minded gamers from all parts of the world – or even just your friend a few miles away. When you are playing a game against someone on the other end of the planet you may not think twice about it, but if you do think about the technology which makes this possible there is a lot …show more content…
This is the part of the network that connects the individual to the telecommunications system. It consists of a series of fiber optic and copper cabling along with a number of passive and active devices that is connected to the local exchange .The access network is a critical part of the network because it is the final piece of it that actually connects the end users. The local exchange is where information sent by your console or node is transferred onto a larger network and on to its desired destination
A metro network (MAN, Metro Area Network) will be the next port of call for your game data’s journey. This part of the network is responsible for carrying the information from the local exchanges of a provider to the regional and long haul/core networks. Metro networks are typically owned by an existing service provider or a consortium of providers and usually cover the area of a city.
A regional network, or WAN (Wide Area Network), is responsible for carrying the information from local exchanges and MANs to points where it can be sent over multiple