The reason kids tend to become aggressive while they are exposed to influential media is because they mix up the difference between reality and fantasy. In time, children will find out the difference between both. Cutler states, “Kids understand early that cartoon violence is a joke, not a model. Even wrestling, once kids figure out that it’s staged, gets processed differently…
In reading “Violent Media is Good for Kids”; by Gerard Jones, he doesn’t argue against the fact that some harm has come from violence in the media. However the author does convey the fact that he has first handedly seen the positive effects of well managed use of violence in different mediums. Mr. Jones has reinforced my view and opinion on violence in the media by informing me to the efforts of him and his colleague to help children use their natural feelings in a positive manner and find an enlightening outlet.…
In “Violent Media is Good for Kids,” the author Gerard Jones claims that violent media is good for children because it prepares them for violence in reality and teaches them how to control with rage. He argues against people’s view of violent media being negative influence on children. This view suggests that it is important to keep children away from violent media because it promotes imaginary gun battles, killing, blood, and violent fighting. In response, the author argues that such violence in media can give children a tool to master their rage.…
[“If a child is growing up in a home where Dad is beating up Mom all the time, the child is going to learn that hitting is an acceptable way to handle problems. This child is much more likely than other children to grow up to handle problems the same way and become a violent adult himself. The same can be said for cartoon violence.”] (PATHOS)…
Violent video games allow children to act out violent actions on a type of screen with some type of remote. The violent behavior the act out can be complimented and rewarded with achievements. The reward these kids get may make them feel better about themselves and make them more prone to act out in violent ways and in violent behaviors outside of the game. Kids are mislead by these games by thinking that the violence they are…
As violent games arose at the turn of the century, many of the young adults that were children at this time have taken the morals and ideals from these games and made them pertain to everyday life and reasoning. These games often portrayed violent actions that had no repercussions or consequences that were implemented. This created the idea that violence was a part of life, and was to be embraced and implemented as solutions for problems and issues that had no easy way out.…
Gerard Jones' essay “Violent Media is Good for Kids” was a very interesting paper. He opens with a story of him as a child, “alone and afraid” of the rage that was inside of him. His parents taught him that violence was wrong and that rage was something that could be simply overcome. Jones' main argument was aimed at parents, saying that they are stifling a child's natural instinct of anger and rage. He wrote that “we send the message to our children in a hundred ways that their craving for imaginary gun battles and symbolic killing is wrong...”, and uses his own childhood as an example of how comics were good for him because they were juvenile and violent. I feel that his explanation of our fear of “youth violence” is logically sound, and I agree with him that violent media can actually help children.…
“Violent Media is good for Kids” is an article which attempts to persuade the reader that violence (if used in the correct manner) can help children more than it hurts them. Famous comic-book author Gerard Jones claims that gory video games, comics, and cartoons may do a thing or two in helping to increase a child’s self-confidence. Jones says ‘creative violence’ can help by “giving kids a tool to master their rage.”…
The video games phenomenon is somewhat new in this modern society. Although they often to be entertaining, the contents have become more violent and disturbing as computing technology has become much more advanced. These days, the popularity of violent video games has caused an increase in controversy. Parents and experts feel that some games are just too violent and they think that the violent will spill over into the real world. However, I strongly believe violent video games do not cause an increase in aggression in adolescents. In fact in many ways violent video games benefit the children that are playing them.…
In conclusion, violent video games can cause many different behavior problems for children. It affects their brain, their health, and their personality. Finally, children…
Cartoons are the most violent programs on television (Johnson, 1999). Mostly all cartoons have consent fighting between hero and villains. Some cartoons have funny looking character torturing another character. Can violence on cartoons make a kid or a young adult to do some kind of violent act? Yes, in Ohio a five year-old boy set his house on fire that killed his little sister. The boy said he developed the idea by watching the cartoon Beavis and Butthead (Josephson, 1995). Other example of a child performing a violent act was a six year-old Jeremy Nezworski imitated an act of hanging himself like a ghost after he watch the act on the cartoon The Scooby Doo Show, and the boy killed himself (Josephson, 1995).…
Violence in video games has been around for many years and many kids have played them. Some people believe that these video games change the kids’ minds and make them killers while others feel that it does nothing to them. Although no outcome has been decided yet, studies have shown that the violence in videogames can change the way that kids think, some bad like killing and others good like problem solving. As technology gets more advanced and the graphics get better, the video games become more violent. However, there has also been a rise in sports and puzzle games allowing kids to problem solve and maybe get motivated to play a sport. Violent video games can be an issue to the society because of the kids that play them, but violent videogames could help us train kids to be more focused.…
Children are also more likely to pick up on violence from some cartoons and TV shows out there. Although most cartoons do not promote violence directly, children do pick up on cartoons that show guns, knives etc. They can also pick these things up from shows that may not seem so violent but have connections to violence. This can cause them to show more aggressive behavior when they are faced with real life situations.…
When looking at what makes a great leader we often see qualities that were instilled in them overtime, and some that is natural to the human. Building on these styles can be from previous mentors where someone wants to learn good and bad styles of leadership to help build a success range in all projects and objectives in life. Something that is learned in the military is that the importance of leadership comes from focusing on teamwork and willing to be a strong leader for every soldier, and assisting them grow through their knowledge of various leadership styles.…
Violence is often associated with anger and frustration. When those emotions are running high, some people believe that those affected could be dangerous to everyone around them. Some might ask, well what if someone has anger issues? It’s perfectly understandable if someone has that problem, but that in no way makes it acceptable to hurt someone because you're angry. That’s why there are classes and therapy available to help them learn how to control…